Aiming is (too) hard

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  • CanucckCanucck Join Date: 2010-07-26 Member: 72987Members
    edited January 2013
    <!--quoteo(post=2053525:date=Dec 30 2012, 11:59 PM:name=rantology)--><div class='quotetop'>QUOTE (rantology @ Dec 30 2012, 11:59 PM) <a href="index.php?act=findpost&pid=2053525"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->A skulk dies in 9 bullets. 14 with carapace. (at weapons 0)<!--QuoteEnd--></div><!--QuoteEEnd-->

    Now correct for hit detection/hitbox issues... ~25-30 shots.

    Maybe if you're lucky you'll do 160 dmg to a skulk, -30hp should be easy for the next guy to take care of




    Also adding spread would do anything but make aiming easier... :/
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