*Points to "The Empires Mod"*
PsympleJester
Join Date: 2008-04-06 Member: 64024Members
<div class="IPBDescription">Commander Vote</div>Can we has someone mod plz...
I give you love long time.
Serious yo, lets have warm up time on each map for 15 seconds, then vote for comm for 5 seconds, then 5 seconds to discuss strat before it starts... like... make games not horrid yo... plox?
Danke
Merci
Thanks
Sex?
Chaaaaa
I give you love long time.
Serious yo, lets have warm up time on each map for 15 seconds, then vote for comm for 5 seconds, then 5 seconds to discuss strat before it starts... like... make games not horrid yo... plox?
Danke
Merci
Thanks
Sex?
Chaaaaa
Comments
Decent suggestion though. I agree (on the sex part).
In Savage 2, before the map started, people would mark down that they wanted to be commander, then a few seconds later a list would come up and people would vote on who they wanted the commander to be at the start of the game.
Moreover, it doesn't allow anyone to specifically join a team, you have to choose random.
It also removes any scoreboard from being seen in the ready-room.
Why should one put everyone's game and fun at risk because they don't know the game yet?
My recommendation would be to FIRST familiarize oneself with the Commander interface offline/lan/locked server with cheats enabled.
Start a map via console by typing
map ns2_summit
and so forth.
Then cheats 1
Then pres 100, tres 100.
Rinse and repeat.
There's also a console command that automatically builds dropped structures:
autobuild
And another which unlocks all technology:
alltech
Src: <a href="http://www.unknownworlds.com/ns2/wiki/index.php/Console_Commands" target="_blank">http://www.unknownworlds.com/ns2/wiki/inde...onsole_Commands</a>
Once familiarized, then I'm all for commanding a real game.