So you bind keys huh

UncleCrunchUncleCrunch Mayonnaise land Join Date: 2005-02-16 Member: 41365Members, Reinforced - Onos
I'm gonna make it simple: Anyone for a commander keybinding interface raise your thumb.
(non qwerty keyboard just suffer hell through commanding)
Also jump in mouse wheel.

Comments

  • FehaFeha Join Date: 2006-11-16 Member: 58633Members
    I asked about commander binding in 2 Q&A's, they responded that its planned, but I suspect its a lower priority than quite a few stuff.
    I use qwerty, but really need wasd to move, hurts my shoulders to sit with my arms crossed for a whole game. Also dont want using my mic equal recycle stuff.
  • UncleCrunchUncleCrunch Mayonnaise land Join Date: 2005-02-16 Member: 41365Members, Reinforced - Onos
    What make a game success is when ppl can play it. Controls are essential.

    Keybindings are one thing that made "Half life" (yeah that oldie) a must. not because of the graphics. Because of : once you're done with keybindings and the training map, you're fine. In NS1 you could do that (with the action list). Things were different but you could do it.


    Here is the idea:
    If you can be comfortable with any kharra's or marine class because you have proper keybindings, you can maximize your potential. Which will undoubtedly have an influence on balance.

    So pls devs; Don't forget commander keybindings and mouse wheel. It's supposed to be a simple thing to do; so it won't blow up the schedule.
  • UncleCrunchUncleCrunch Mayonnaise land Join Date: 2005-02-16 Member: 41365Members, Reinforced - Onos
    ho! and i almost forgot.

    Having a secondary key. yeah like HL... but hey wasn't it really good ?
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