Last Stand Mod!
appLEjuice
Join Date: 2012-09-28 Member: 160926Members
in Modding
<div class="IPBDescription">A Marine's Last Chance!</div>Hii Guys,
I'm sure that you, just as I, have noticed how a lot of Marine players just LOVE barricading themselves inside their home base after losing the complete map and trying to hold the Aliens back as long as possible...
So I came up with the idea that starts the match from this very point!
Key Points (taking the map "Summit" as example);
* Marines Start is at Crossroads.
* Marines all spawn in Crossroads.
* Marines will start with 5 RTs (Crossroads, Reactor Core, Ventilation, Computer Lab & Crevice).
* Marines already have all tech and buildings in base (subject to balancing changes of course).
* Aliens start with a Hyve at ALL 4 other tech points on the map (Atrium, Data Core, Sub-Acces & Flight Control).
* Aliens will start with 4 RTs (same locations as the Hyves are in).
* Aliens will spawn spread out over the map (just like in the Ready Room, each of the 4 tech points will have spawn locations where the game will randomly place the Alien players at the start of the match).
Changes to the vanilla gameplay;
* Apart from the spawn as noted above; NONE
Objective;
* Same as vanilla NS2, or in other words;
* The Marines will want to kill 1 Hyve and keep their RTs as good as possible, unlocking the option to buy Jetpacks and Exo Suits.
* The Aliens will want to take down the Marine RTs to limit their income and siege the Marine base, preventing an expansion or taking it down ASAP.
One of the nicest advantages this "MOD" will offer is that it will teach Marines to be aggressive from the very start and will teach Aliens to defend their assets over the map!
Are there any MODders out there that are interested in helping to make this MOD?
If so; add me on Steam under my forum name; "appLEjuice" or give me your contact info.
Any feedback would be much appreciated!
Please keep in mind though that this is a basic idea at the moment and it will be (and needs to be) play-tested and balanced!
If, for example, Weapon an Armor Upgrades 3 are shown to be too powerful, this will be reduced to 2/2, 3/2, 2/3 or whichever option will be the most balanced!
Gr.
appLEjuice
I'm sure that you, just as I, have noticed how a lot of Marine players just LOVE barricading themselves inside their home base after losing the complete map and trying to hold the Aliens back as long as possible...
So I came up with the idea that starts the match from this very point!
Key Points (taking the map "Summit" as example);
* Marines Start is at Crossroads.
* Marines all spawn in Crossroads.
* Marines will start with 5 RTs (Crossroads, Reactor Core, Ventilation, Computer Lab & Crevice).
* Marines already have all tech and buildings in base (subject to balancing changes of course).
* Aliens start with a Hyve at ALL 4 other tech points on the map (Atrium, Data Core, Sub-Acces & Flight Control).
* Aliens will start with 4 RTs (same locations as the Hyves are in).
* Aliens will spawn spread out over the map (just like in the Ready Room, each of the 4 tech points will have spawn locations where the game will randomly place the Alien players at the start of the match).
Changes to the vanilla gameplay;
* Apart from the spawn as noted above; NONE
Objective;
* Same as vanilla NS2, or in other words;
* The Marines will want to kill 1 Hyve and keep their RTs as good as possible, unlocking the option to buy Jetpacks and Exo Suits.
* The Aliens will want to take down the Marine RTs to limit their income and siege the Marine base, preventing an expansion or taking it down ASAP.
One of the nicest advantages this "MOD" will offer is that it will teach Marines to be aggressive from the very start and will teach Aliens to defend their assets over the map!
Are there any MODders out there that are interested in helping to make this MOD?
If so; add me on Steam under my forum name; "appLEjuice" or give me your contact info.
Any feedback would be much appreciated!
Please keep in mind though that this is a basic idea at the moment and it will be (and needs to be) play-tested and balanced!
If, for example, Weapon an Armor Upgrades 3 are shown to be too powerful, this will be reduced to 2/2, 3/2, 2/3 or whichever option will be the most balanced!
Gr.
appLEjuice
Comments
Guess noobs don't check the MOD forum xD
This is actually Vanilla NS2, for stats and everything else concerned, except for the starting conditions.
So where in CO, you can buy a weapon or life-form, die and just replace it instantly, in this "mod" you will still value the weapons and lifeforms, just as in the vanilla NS2, because they are much harder to replace.
Next to that; the Marines start with most or all the upgrades, the Aliens "only" have 4 Hyves claimed and grown (fully mature or not; will be figured out later).
So the Aliens have a definite combat disadvantage in the start and will (hopefully) lose 1 Hyve at least, but strike back very fastly and keep high pressure on the Marines thereafter.
So far what I've done is to give the marines a good base with all the normal buildings they'd have at the beginning, and the aliens get one each of the crag, shift and shade hives. Each team starts with 200 tres and each player starts with enough to start saving for onos/exo or to go fade/jetpack straight away at the beginning.
You can get a copy of it here:
<a href="http://steamcommunity.com/sharedfiles/filedetails/?id=122146184&searchtext=" target="_blank">http://steamcommunity.com/sharedfiles/file...amp;searchtext=</a>
I'm going to set up a version on the SN server so people in the US can try it out. Any feedback would be appreciated!
It improves the layout of the base at Marine Start by adding a bit of room between the buildings. Infantry Portals will usually spawn nearer to the command station, and other buildings further away. Placement is still random however so don't expect perfect results every time!
EDIT: Looking for a server in the EU to host this, currently there is only one in the US (the SN server).
Dual miniguns and Rail guns is not available.
Only jets and exo.
It's feature or bug?