Shade Ink ability and Arcs

slayer20slayer20 Killed a man once. Join Date: 2007-12-13 Member: 63157Members, Reinforced - Shadow
One of things I like about the Shade is the Ink ability.

One of the things I don't like about the Shade is how, after the Marines scan a hive and you immediately use Ink afterwards, the Marine's Arc train still manages to fire, basically making Ink useless.

This suggestion is mostly for Arcs. The Arcs should have a clear view of whatever it is they are trying to fire on for <i>at least</i> a couple of seconds before they actually start to fire. This would give the Alien Commander at least SOME time to react and make Ink useful.

Right now the Arcs seem to fire almost immediately after a Marine spots a structure, or when they scan an area.

Comments

  • LamboLambo Iceland Join Date: 2012-08-07 Member: 154915Members, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow
    <!--quoteo(post=2059298:date=Jan 11 2013, 04:05 PM:name=slayer20)--><div class='quotetop'>QUOTE (slayer20 @ Jan 11 2013, 04:05 PM) <a href="index.php?act=findpost&pid=2059298"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->One of things I like about the Shade is the Ink ability.

    One of the things I don't like about the Shade is how, after the Marines scan a hive and you immediately use Ink afterwards, the Marine's Arc train still manages to fire, basically making Ink useless.

    This suggestion is mostly for Arcs. The Arcs should have a clear view of whatever it is they are trying to fire on for <i>at least</i> a couple of seconds before they actually start to fire. This would give the Alien Commander at least SOME time to react and make Ink useful.

    Right now the Arcs seem to fire almost immediately after a Marine spots a structure, or when they scan an area.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Always meant to make a topic about this, it's just dumb that it doesn't do that.
  • DC_DarklingDC_Darkling Join Date: 2003-07-10 Member: 18068Members, Constellation, Squad Five Blue, Squad Five Silver
    I do not mind buffing ink, but not versus arcs.

    ink does not magicly make a computer forget what it saw. A arc simply records every position it sees as structures, minus whips, dont move.
    You can argue that it shouldnt shoot a echoed chamber after ink, but thats like the only one I can think of lorewise to make sense.
  • CrushaKCrushaK Join Date: 2012-11-05 Member: 167195Members, NS2 Playtester
    <!--quoteo(post=2059368:date=Jan 11 2013, 09:17 PM:name=DC_Darkling)--><div class='quotetop'>QUOTE (DC_Darkling @ Jan 11 2013, 09:17 PM) <a href="index.php?act=findpost&pid=2059368"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I do not mind buffing ink, but not versus arcs.

    ink does not magicly make a computer forget what it saw. A arc simply records every position it sees as structures, minus whips, dont move.
    You can argue that it shouldnt shoot a echoed chamber after ink, but thats like the only one I can think of lorewise to make sense.<!--QuoteEnd--></div><!--QuoteEEnd-->


    If you go with that reasoning, you might as well keep structures visible to the commander and on the minimap once they have been scanned/spotted once because there is no reason that "the computer and hive mind magically forgets what it saw".
  • DC_DarklingDC_Darkling Join Date: 2003-07-10 Member: 18068Members, Constellation, Squad Five Blue, Squad Five Silver
    now you mentioned it.. sieges actually forget already what they saw, the ######s.
    So I guess from a lore standpoint we have non fitting stuff already.

    /doesnt mind idea
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