Migrating between versions
Quandrastorm
Join Date: 2013-01-02 Member: 177128Members, Reinforced - Diamond
in Modding
I know how source controll systems work but i was wondering how do other modders / mods do this?
if a new version of NS2 is released its likely a lot of current mods break as its build upon the code of the old version
ofcourse i dont want to redo each change manuely, automerging probely works best here.
however i dont thier main code as a ropository.
if a new version of NS2 is released its likely a lot of current mods break as its build upon the code of the old version
ofcourse i dont want to redo each change manuely, automerging probely works best here.
however i dont thier main code as a ropository.
Comments
In terms of keeping your code maintained in the long-term, by far the easiest way to do it is to make sure to use hooks, (either fsfod's or sewlek's framework) or to change as few files as possible so that you don't need to keep updating often.
but hooking is also a nice idea i didnt consider before
UWE managed to ship the some half updated frankenbuild 236 in both build_235.zip and build_236.zip, which I relied on to find if anything has been broken in mods...
Edit: Got it, thanks.