Editor suddenly stops texturing

MetaMindMetaMind Join Date: 2012-12-06 Member: 174358Members, Reinforced - Gold
Hi there,
I ve worked with the Editor for hours flawlessly and suddenly the faces i create dont have textures on it...
see this pic to know what I mean:

<img src="http://www7.pic-upload.de/22.01.13/1d3qt1d5zden.jpg" border="0" class="linked-image" />

I ve tried flip faces and texture lit is enabled.


please help me!

Comments

  • JonacrabJonacrab Join Date: 2003-08-02 Member: 18705Members, NS2 Playtester, NS2 Map Tester
    try selecting 4 edges of a face, then edit-> create face(must be on the "select" tool when you do this, or the function wont show up). If that happens to not work, youre vertices probably arent connected, or at least not welded together, so try welding then create the face again.
  • deathshrouddeathshroud Join Date: 2010-04-10 Member: 71291Members
    the line tool and create face seems quite buggy, it rarely gives the face oyu actually want.
  • MetaMindMetaMind Join Date: 2012-12-06 Member: 174358Members, Reinforced - Gold
    strangely this happens only on this area of the map...
    for expl.: when i creat a plane/face) with a texture on it, it looses the texture when i move it near to the face on the screenshot above.
  • Rudy.czRudy.cz Join Date: 2012-02-13 Member: 145410Members
    Probably there is a double face, try to select a face you are not able to texture and delete it.
  • MetaMindMetaMind Join Date: 2012-12-06 Member: 174358Members, Reinforced - Gold
    Ok I ve fixed it...
    I selected the hole map and moved it away from the "texture-bug-area" then I was able to see the faces that where outside, then flipped the faces and it was all nice :D
    Thank you all for the input.
  • Who is Mike Jones?Who is Mike Jones? Join Date: 2011-10-29 Member: 130080Members
    This happened to me once. It is because you are too far away from the center I believe. I know that sounds weird but when I had this issue I had to select my whole map and move it. Problem was fixed after that.
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