i can't believe this is still a problem
schkorpio
I can mspaint Join Date: 2003-05-23 Member: 16635Members
<div class="IPBDescription">ns2 was released ages ago and this is a major issue</div>this is a HUGE issue for pub play, and it has a very easy fix.
matches start way too early which results in:
not all players have had time to join
teams aren't even at the start
commander has no time discuss strategy with the team
people afk in the ready room.
its simply impossible to have a fair match atm.
/rant
matches start way too early which results in:
not all players have had time to join
teams aren't even at the start
commander has no time discuss strategy with the team
people afk in the ready room.
its simply impossible to have a fair match atm.
/rant
Comments
Sit Tight.
Sit Tight.<!--QuoteEnd--></div><!--QuoteEEnd-->
I can only wear so many pairs of hot pants.
maybe :P
<3
Most of the time it isn't secrecy as much as it isn't finalized. There is little point in us PTs (or UWE) getting peoples hopes up talking about cool new experimental feature X if it isn't going to be released or released soon. UWE has regularly tried different features or implementations in the PT builds that never make it to the public build because of various issues that were found.
I.e. I'll always let you know what's going on with bugs.. but anything else needs to come from a developer's mouth first typically, (or I get permission) so you might occasionally find a pt being cryptic or vague.
Yeah this is deeply set in human psychology - loss aversion. Thinking you will get a feature, then not, makes people far more mad than its worth by informing them of the possibility. Bioware and CCP forums both had dev's talking about features very early on, and then getting massive rage threads when the plans changed. Now the dev's talk far less about game issues (or in Biowares case, almost not at all).
all you have to do is to make the players wait for 3 min before the 1st round starts. Is it really that hard? 3 min is plenty for people to finish loading the map.
Honestly, this is the most important question ever asked in the UWE forums.