Sentries shoot down Bile Bombs

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Comments

  • JimWestJimWest Join Date: 2010-01-03 Member: 69865Members, Reinforced - Silver
    Hehe sentrys are to slow, they can't shoot bile bombs.
    I tried that to make it as a little mod, the turrets will try to hit the bile bomb,
    but they can't hit it before impact cause its flying to fast.
  • CrushaKCrushaK Join Date: 2012-11-05 Member: 167195Members, NS2 Playtester
    edited February 2013
    Jones108 wrote: »
    Also if u would give sentries the ability to hit bile bomb: How do you explain that marines cant hit them?

    Sentries shoot ignited nanite ammunition that burns the bile in a fracture of a second. It is ignited by the power of the Battery, thus it can't be applied to weapons carried by the marines. And of course are Sentries specialised against Bile Bombs, so they increase their tracking and turning speed by over 314% as soon as they sense the concentrated alien DNA that is contained within the Bile Bomb.

    Marines can only hit Fade's slow, ranged Vortex projectile before it hits it's target. In case that mechanic should ever get implemented.
  • joederpjoederp Join Date: 2012-11-02 Member: 165992Members
    Excellent idea op! UWE use this along with modular EXOs and marines might finally be fixed! Then give the fade some extra health & armor so he can't be 2 shot by a SG and we should have a fairly balanced game!
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