How to ban/kick/vote out crazy people?
Jones108
Join Date: 2012-12-10 Member: 174670Members
Hi,
First of all thank you, i really enjoy this game and the community, but unfortunately it does not mean, that there also can join some less well off persons and with that i really mean big retards annyoing everyone on server, just being completly unable to stop spamming text over several games. Sadly right now there is just nothing you can do against these individuals without an admin being present.They can swear all day and given that this game does not have many servers does not help the fact either. Thus i am asking you to please provide us with an option to kick/vote this poeple out without there needing to be an admin present/get steam id in order to ban them. Thanks!
First of all thank you, i really enjoy this game and the community, but unfortunately it does not mean, that there also can join some less well off persons and with that i really mean big retards annyoing everyone on server, just being completly unable to stop spamming text over several games. Sadly right now there is just nothing you can do against these individuals without an admin being present.They can swear all day and given that this game does not have many servers does not help the fact either. Thus i am asking you to please provide us with an option to kick/vote this poeple out without there needing to be an admin present/get steam id in order to ban them. Thanks!
Comments
It's not going to happen, because each server is its own community. If you are playing on servers that have poor administration, then you should just find another server. I sincerely doubt we will ever see an official kick/banvote system implemented, because guess what? Trolls will abuse that, and the abuse of kickban is exponentially worse than having to rely on an admin. If you aren't familiar with how kickvoting can be abused, play a few games of L4D2.
But if on the other hand there is only one guy spamming like crazy, people should not be able to vote kick that guy and have to change server? This is backwards and leaving the door wide open for abuse imo.
Besides there are enough FPS where vote to kick works fine since years.
Ever heard of Cstrike?
This is firmly in the realm of the server admin to sort out, and doesn't need another abusable feature in game for the trolls to play with.
"Get an admin." Sure, but if there's no admin, you can kill a server so easily it's kinda sad. All you have to do is go marine and block RTs, while spamming "medpack, medpack" at the commander.
... or you can play somewhere where the DAK mod is on.
It's a little unfortunate that some pretty basic things have to be modded into the server - and the mods loaded in a pretty "hacky" (server-side-only) way so your server isn't flagged.
I wish everyone at UWE would take a week "off" from other features/bugs and simply refine the DAK mod and integrate it into the official server. Things like:
- MOTD
- Kick(with 30-60 min ban)/Ban Voting
- Voterandom
- Votemap
- Stuck (I know it "shouldn't be needed" but when an onos gets stuck in the middle of alien upgrades it's a bit of a bummer)
All configurable by admins (turn on/off, percentage, timers, numbers of votes), shouldn't take long to code at all, and would improve the experience on unadmined server and in general considerably.
Most games don't even have half the features that UWE has already implemented to allow you to admin your server. Name me a game that has a built in web panel where you can kick/ban and do other administrative duties right there via the web?
There are a couple of things that I would like to see UWE add (mainly the ability to move log files and allow them to be more verbose and add support for reserved slots) but I think these special features are best left to the mod community for implementation so that UWE can focus on fixing bugs and adding more features to the game.
The mod community is all fine and dandy, but it's a fact that a mod isn't always as well-coded, polished, and supported as the base game. Just last week DAK, for example, put everyone on aliens when random teams were voted on. It also makes mods require constant maintenance and updating when game updates come out, which doesn't always happen instantaneously, and may even break mods in the future if the mod author decides to go AWOL. It's a nice interim "solution," but the most popular and needed features need to eventually be integrated in the core game IMO.
I don't know about others, but I wouldn't mind waiting for another month for tunnels, babblers, and railguns if it makes the game perform better, and the server features are improved. Even things like "macs can now attack hives" are just rofl. I mean, I'm guessing it wasn't like "oh, we better fix this, we MUST spend time to make sure MACs can attack hives" and someone saw it incidentally, while looking at other things, but is that really more important than a MOTD feature or votekick?
P.S. As an example of the level of quality of DAK, just look at the last page in the thread: http://forums.unknownworlds.com/discussion/120542/dak-server-admin-mod#latest
Apparently, installing DAK used to disable sv_ commands (i.e. you can't kick/ban people anymore after installing it). I'm sure he'll fix it, and no disrespect to Dragon, but it just highlights that having a mod which is supported by often ONE person in their free time to do something that is rather important, at least to me, (MOTD/votekick/mapvote/randomvote, etc.), especially when it comes to admining and hosting servers, is... just not a good idea sometimes.
It's different to have a feature which is supported by a dedicated studio of professionals who work full-time, and a feature which is supported by a coder who mods for fun in his/her spare time.