Can someone give a basic rundown of starting a mod?
I've spent the last few hours trying various things to no avail. I can't figure out how to get a simple mod up and running, and I haven't been able to find any documentation or guides at all.
I would really appreciate it if someone could give me a basic rundown of how to start a mod - what to copy where etc, and then how to test it ingame. I mean super basic, i.e. making a mod that has half gravity, then testing it on a normal map.
I would really appreciate it if someone could give me a basic rundown of how to start a mod - what to copy where etc, and then how to test it ingame. I mean super basic, i.e. making a mod that has half gravity, then testing it on a normal map.
Comments
When you launch the game via the shortcut you created, everything in your 'MODNAME' directory will be loaded instead of the default 'ns2' files.
This tells your local server to not check any files for consistency.
@Huze This doesn't work. Says "specified in target box invalid"
edit: fixed... it's gotta have a space after the quote for some reason. Like "ns2.exe" -game MODNAME