[Release] co_loltrain
DOWNLOAD / SUB here: http://steamcommunity.com/sharedfiles/filedetails/?id=127530879
Well it was only a matter of time :P co_loltrain is a mix of all of the train areas from ns2_refinery(ready room), ns2_docking (normally inaccessible departures train station area), and of course the tunnels from ns2_tram
(apologies to the devs for butchering your beautiful maps).
Basically its your typical combat map, but with REAL LIVE MOVING CRAZY TRAINS going around quite fast. its a technological rodeo.
enjoy
ps. I promise this is my last crazy map
Well it was only a matter of time :P co_loltrain is a mix of all of the train areas from ns2_refinery(ready room), ns2_docking (normally inaccessible departures train station area), and of course the tunnels from ns2_tram
(apologies to the devs for butchering your beautiful maps).
Basically its your typical combat map, but with REAL LIVE MOVING CRAZY TRAINS going around quite fast. its a technological rodeo.
enjoy
ps. I promise this is my last crazy map
Comments
It sounds pretty fun actually, having all these recognizable sauces from maps we know, mixed together into a Combat goulash. Especially since we never get to play in the Refinery ready room and inaccessible Docking station. Can you post the layout?
It's essentially just a donut - trains go around anti-clockwise, but if you aren't riding them you can go either direction. The normal departures area from ns2_docking is now the ready room
I think it would be fun to try to make a map out of all the official readyrooms cobbled together. This is kind of similar
Not sure how well it works now but it's possible with extra entities!
I think sometime I will find a way that the movement will look better.
I would of thought a simple point to point system would work better than an ai that tries to follow waypoints?
/still too impressed to find anything logical to say*
Yeah thats how it works now (at the current workshop version, combat is hopefully getting updated soon).
I mean the "move player on train" thing.
just combat.
Can players get fragged by the train by the way?
No, but they will push you into a pit of fire if you aren't careful
Can't wait until JimWest and the NS Combat crew update the trains - would love for them do damage like in that old hl1 deathmatch map.
edit:
btw there is nothing more fun than having 4 invisible gorges ride the train into marine base and unleash a 4x bilebomb barrage