Textures...

JedisarJedisar Join Date: 2002-03-03 Member: 264Awaiting Authorization
<div class="IPBDescription">Problemo..</div>I can't seem to allign my textures, no matter what I do.

Oh yeah, and I can't do all the spiffy shapes everyone else can.

Comments

  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    Heh... what do you mean? You can't get two seperate textured faces to line up and blend smoothly together?

    Try selecting both faces (hold down ctrl), and in the Texture Alignment box, check "Treat as one". Then press the square "C" button to center the texture on both faces. If you have the treat as one box checked the editor will think of the multiple faces/textures as one, and everything will line up nicely.
  • JedisarJedisar Join Date: 2002-03-03 Member: 264Awaiting Authorization
    I'll try to put a texture on a door, and it will end up all out of wack, so it doesn't even look like a door, and I can't find any way to make them stop copying themselves and center on the door.
  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    You mean it repeats/tiles? How big, exactly, is the door?

    Some pictures would probably make it easier to understand.



    <!--EDIT|ken20banks|Mar. 29 2002,20:31-->
  • JedisarJedisar Join Date: 2002-03-03 Member: 264Awaiting Authorization
    64 units. Just big enough for a person to squeeze through. It doesn't seem to center. I deleted the map I made. I'm just no good at mapping. Thanks anyway, Ken. I'll just stick to posting on the forums and writing fan fiction.
  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    The basics just take time to learn, Jedisar. Once you get past the initial confusion of how this works and that works, things will start to come naturally to you.

    If your really do have an interest in doing this, I would say keep at it. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--> There's just a bit of learning to be had.
  • Relic25Relic25 Pixel Punk Join Date: 2002-01-24 Member: 39Members, Retired Developer, NS1 Playtester, Contributor
    If you are using the latest version of Woldcraft (3.3, I think), then all you have to do is select the face with the texture tool and click "fit" to force your door texture to size and center on the door brush face.  Simple as that.
  • JedisarJedisar Join Date: 2002-03-03 Member: 264Awaiting Authorization
    Tried that and it didn't do anything :/
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