ns2_tram vents - fades getting stuck

YoungTrotskyYoungTrotsky Join Date: 2007-03-09 Member: 60307Members
edited March 2013 in Technical Support
Apologies if this has already been reported and dealt with. On Tram I have repeatedly got stuck trying to blink through the vents that mezzanine with north tunnels and hub/elevator to observation. Holding down crouch, trying to blink through the vent, which doesn't get you stuck in other vents, and several times I just came to a complete stop and could not move no matter what I did, had to just go back to skulk to get out, 50 res down the drain :(

As far as I know this is new since b240

Comments

  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    This happens when those small rectangular vents are used. ARGH
    So annoying, i agree.
    I'll bring it up to the mapper.
    Thanks
  • YoungTrotskyYoungTrotsky Join Date: 2007-03-09 Member: 60307Members
    Thanks, was this a change for b240 then? Going to have remember to avoid those vents until it's fixed...
  • MigeMige Join Date: 2005-03-19 Member: 45796Members, Reinforced - Supporter
    Sometimes jetpack's got stuck too
Sign In or Register to comment.