Should Alien vision outline range be increased?
john_wesley
Join Date: 2013-02-28 Member: 183445Members
From a flavor perspective it would be fitting for aliens to have an innate awareness of their allies because of their hivemind nature. However, as it is you can really only see outlines of your allies/marked marines if they are in the same room as you.
Increasing the range for outlines for friend and foe would foster cooperation on the alien side because you would have a greater sense as to where your teammates are without having to refer to the map (which breaks immersion) and could be helpful to new alien players who could then just follow the outlines of their allies if they get lost.
This would not create any imbalancing issues because if you are playing as an alien, you can already see parasited marines on the minimap. Increasing outline range would only be conveying information which is already freely available in a more digestible way.
Of course while there are probably a variety of technical limitations, like the draw distance and possible performance issues I think greater outline range would streamline gameplay significantly, helping aliens find fights more easily without having to hold down c almost constantly as well as make playing aliens feel more "hivemind" like.
Increasing the range for outlines for friend and foe would foster cooperation on the alien side because you would have a greater sense as to where your teammates are without having to refer to the map (which breaks immersion) and could be helpful to new alien players who could then just follow the outlines of their allies if they get lost.
This would not create any imbalancing issues because if you are playing as an alien, you can already see parasited marines on the minimap. Increasing outline range would only be conveying information which is already freely available in a more digestible way.
Of course while there are probably a variety of technical limitations, like the draw distance and possible performance issues I think greater outline range would streamline gameplay significantly, helping aliens find fights more easily without having to hold down c almost constantly as well as make playing aliens feel more "hivemind" like.
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