NS2 Mapping - Guides and Resources
Insane
Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
This is a collection of worthy community resources to help you create your NS2 map and learn your way around the Spark Editor. The sticky section of this forum was becoming a little cluttered, so it made sense to aggregate some of these threads into a reference post. If there's a resource you feel should be included here, please post a reply with a link.
Guidelines
Mapping Guidelines reference thread - This hasn't been updated in quite a while but is included for posterity.
ns2_sample by Kouji_San - A sample reference map showing how to use the majority of entities and assets in a map.
Where Do I Begin? by Regn, now curated by Rudy.cz - A getting started FAQ for Spark Editor beginners.
Performance and General Mapping Guidelines by xtcmen - A guide to keeping your maps well optimised, along with tips on Spark editor workflow.
Making Maps Competitive by Scrajm - A guide for optimising your level for competitive NS2 play.
Choosing a Material Shader by Insane - A reference guide for texture artists.
Editor Layer/Group list and hidden tools A guide that lists layers and groups that you can use in the editor for certain functions.
Tutorials
Entity Setup Tutorial by Mendasp - Learn the entity set-up needed to get your NS2 level running properly.
Curved Geometry Tutorials by Rudy.cz and Psyk0man - A set of tutorials on the different aspects of creating curved hallways and geometry.
Importing Static Props into NS2 by WhiteDevil - How to import models from 3DSMax into NS2.
NS1 to NS2 map conversion tutorial A tutorial on converting NS1 maps to Spark levels.
Guidelines
Mapping Guidelines reference thread - This hasn't been updated in quite a while but is included for posterity.
ns2_sample by Kouji_San - A sample reference map showing how to use the majority of entities and assets in a map.
Where Do I Begin? by Regn, now curated by Rudy.cz - A getting started FAQ for Spark Editor beginners.
Performance and General Mapping Guidelines by xtcmen - A guide to keeping your maps well optimised, along with tips on Spark editor workflow.
Making Maps Competitive by Scrajm - A guide for optimising your level for competitive NS2 play.
Choosing a Material Shader by Insane - A reference guide for texture artists.
Editor Layer/Group list and hidden tools A guide that lists layers and groups that you can use in the editor for certain functions.
Tutorials
Entity Setup Tutorial by Mendasp - Learn the entity set-up needed to get your NS2 level running properly.
Curved Geometry Tutorials by Rudy.cz and Psyk0man - A set of tutorials on the different aspects of creating curved hallways and geometry.
Importing Static Props into NS2 by WhiteDevil - How to import models from 3DSMax into NS2.
NS1 to NS2 map conversion tutorial A tutorial on converting NS1 maps to Spark levels.
Comments
I will keep the FAQ updated until some of mods will take the responsibilty of FAQ.
http://rudyk.wz.cz/tutorial-faq.html
If you want to add or correct something in FAQ pls send my a PM
OHNOES!!
I got the same warning
I just posted this. I hope it is helpful.
Hmm interesting, never had this issue before. I scanned all my computer and reuploaded whole site. It should be clear!
If the problem remains, probably it is some script of free-host's Ad system and there should be nothing to worry about, Chrome is probably freaking out for nothing
Performance & Mapping Guidelines
Level design in a day. Your questions, answered
- Added Rudy.cz's, xtcmen's and Scrajm's guidelines to the list.
- Added Mendasp's tutorial to the list.
- Removed fmpone's tutorials, as they've gone offline.
Thanks for letting me know about all these posts, everyone! I've left "Level design in a day" off the list as I want to keep this list focused specifically on NS2 mapping - there's a load of generalist level design resources out there but few NS2/Spark resources so it's important to concentrate on that here. If there's enough of a desire for a list of good general level design tutorials we can set one of those up as well.
https://www.youtube.com/watch?v=igThQ4vpVqA
http://forums.unknownworlds.com/discussion/135090/trim-tutorial-s?