ns2_supply

munkeyspaynkmunkeyspaynk Join Date: 2012-11-21 Member: 172801Members, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow
I'm terrible at updating forums but I'll try when I remember to. I've started work on a map I'm currently calling Supply which is intended to be a facility that handles supply distribution to other nearby facilities.

The main starting point I wanted for the layout was something I like to do in which the teams spawn in rooms separated by a window.
layout_sketch_zpsb51058f9.jpg

Then I made a quick version in Spark, trying to get used to the tools. (This also shows a room I've been putting more work into)
initial_layout_zps8404aed1.jpg

Intended marine start.
marine_start_zps3fd4a56d.jpg

Intended alien start.
alien_start_zps7e9f78c7.jpg

And that room I've spent more time on.
depot_platform_zpsc83d3b88.jpg
depot_main_zps1c4bb7ed.jpg

I've been working on and off amongst other projects I have going on and playing NS2. A link to the initial layout if you feel compelled to look at the dev textures with no work put into the geometry.
mediafire.com/download.php?moh87f51p4pdh7i
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