When attacking a Marine's base as an onos,..
ijustpwnedu96
Join Date: 2013-01-27 Member: 182320Members
Here is a situational question.
You are an onos and you are about to do a suprise attack on a Marine base with 1-2 marine(s) defending it. There is a observatory and a phase gate so the marines can beacon or phase through. The only other alien with you is a gorge with bile bomb. What should the onos do when attacking a base with only one gorge?
(A) Attack the power node with the gorge
(B) Protect the gorge as he is bile bombing the power by standing in front of him and tank most of the damage
(C) Distract the marines by attacking them while the gorge is defenseless but bile bombing the power node.
(D)...... You shouldnt be attacking with a single onos and one gorge anyway from the start...
(E) None of the above, too situational so it depends.
Please tell me your opinion on this matter. Thank you.
You are an onos and you are about to do a suprise attack on a Marine base with 1-2 marine(s) defending it. There is a observatory and a phase gate so the marines can beacon or phase through. The only other alien with you is a gorge with bile bomb. What should the onos do when attacking a base with only one gorge?
(A) Attack the power node with the gorge
(B) Protect the gorge as he is bile bombing the power by standing in front of him and tank most of the damage
(C) Distract the marines by attacking them while the gorge is defenseless but bile bombing the power node.
(D)...... You shouldnt be attacking with a single onos and one gorge anyway from the start...
(E) None of the above, too situational so it depends.
Please tell me your opinion on this matter. Thank you.
Comments
So I should rush the obs with the gorge. Thanks for your advice, I will do that in future games.
And remember, if you're getting low, bail. Don't stick around and die for a building or two... ><
Obs first, then Onos goes after marines while gorge hits power.
UNLESS you deliberately need to cause a beacon, then hit something else.
Ya, in that situation it was a mistake to go for the power node. In that kind of a scenario, you have to focus down the exo's one by one first. Since they are on 1 tech point they can't get anymore. Once they are down it is much easier to take out the base.
The base with 2 marines isn't the important part. Its the other 6 or so marines that you need to think about.
Are they all just fart arsing around the map doing nothing in particular? Focus the observatory and protect the gorge.
Are they making a deadly push on your hive? Focus the power to either force a beacon or take down the base and upgrades.
Are they making a push with an assortment of lights and exos? Hit the power till beacon this instantly go to the exos.
Are they making a push with 100% exos? Focus the comm chair, you've got a race on your hands.
Onos go for the marines, gorge bile obs, onos go for PG (if no beacon is engaged and gorge is close to finish the job), gorge join on PG, next job are the IPs.
Smart marines will attempt to evade the onos and kill the gorge, because smart marines know that onos kill marines but gorge kill bases.
For shits and giggles you could also try going for an arms lab during a marine push, I doubt many comms would beacon over it.
Wait for the beacon.
Run.
Hopefully you have coordinated this attack with your team who can counter attack a now undefended location. Hopefully a 3rd hive location.
Strofix has the situational answer above.
But smart marines also know that a gorge is no loss at all but an onos will set the alien team back a long way. If you can chase a gorge out it's almost as good as killing it, the same can't be said for an onos and you need to focus to kill. On the other hand the amount of healing the gorge can do for the onos on the way out can make the damage lost on the onos from killing the gorge fairly moot.
Anyway I would go for power, either covering the gorge or attacking the node directly. One of three things will happen, all beneficial. Either the marines will beacon fast, which opens up windows on other fronts, the marines will beacon a little too late to save the power, which leaves them stranded in base while we go murder some other base, or they won't beacon at all and lose the base. I would always rather force a beacon then destroy simply destroy an obs and have to run.
If it's 1 marine I would attack the power, ignoring the gorge. He can do what he likes. I could go for obs, but I like big risks and big rewards.
If it's 2 marines I tell the gorge to get the hell out of there because we won't get anything meaningful done, and once the beacon comes the poor fatty's gonna get overrun.
I guess the biggest thing to note here is that bilebomb is really bad right now. Gorge should rather keep onos topped instead of biling anything.
Whatever you do, don't die, and it's a win/win situation.
Depends, I'm first assuming you want to kill the base and not beacon primarily. If most of the Marines are attacking an area that is away from a phase gate, get the Ops first. PG doesn't matter if the bulk of marines can't get to it quickly. If most of the Marines are within phase gate range, then you're really not going to be able to take down the base if they're paying attention as you can't kill the PG or Obs faster than they can either beacon or phase though. So at best, you should just damage things and force a repair which reduces the total number of marines out actively fighting for tops 30 seconds. If you can take down a structure like the arms lab or prototype lab, that's better in some ways.
Then defend the hippo as the hippo takes down the power.
Good marines will ignore the Onos and kill the Gorge. So protecting your hippo friend is imperative.
I really want to see this more. Once I was marine commin, and the aliens rushed base power with 2 onos 1 gorge and the khamm enzymed them. I could swear to god it went down in less than a beacon. Was brutal. Wanna see more of that.
Too bad drifters are so BLERGH to use.
Does enzyme stack?
OP: Is there a marine spawning? coz then I would go hit that IP.
Imagine binding 4 drifters into 1,2,3,4 and then just enzyming, turning 1 Onos into a machine gun :D yeaaah, I'd like that.
I'd wait, have the gorge wait. See if the 2 Marines use the Phase Gate. If they do and there are no recent Marine deaths, rush the Observatory, then the Powernode (for stopping the Armlab, Armory and IPs).
So continuously firing at it kills it faster than if you just walked away.
Time is of the essence when killing an obs..