multicore rendering crashing me

SidderSidder Join Date: 2012-12-23 Member: 176034Members
edited April 2013 in Technical Support
As topic sais, AS soon I put on multicore rendering Ill go down in the first mins

Oddly enough in games like L4D2/TF2(same engine I guess, more or less) I can play fine for hours where it is enabled

Since my pc just freezes and I have to hard reset it, I get no error logs or w/e, not sure how I could hten post any info thats of use

Comments

  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    What kind of CPU and is it overclocked?
  • SidderSidder Join Date: 2012-12-23 Member: 176034Members
    i7-2600k@3.4gz, and nope isnt overclocked,

    I used that hardware mon tool, and after 2 hours session on l4d2, max temp reached on cpu was 70°
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    The source engine is not a good stress test. Its a highly optimized engine honed well over a decade (took 10 years to make it, and its been 9 since it's been out)

    Run a free program called CPU-Z that will monitor your processor speed in realtime to see if its being probably utilized. (ensure to use the fullscreen windowed option in graphics menu so that you can alt tab freely while playing a game)

    Speedstep (EIST in BIOS) may or may not be a culprit, as i've seen this exact CPU suffer greatly with that option enabled.
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