Just a little idea
Kasharic
Hull, England Join Date: 2013-03-27 Member: 184473Members, Forum Admins, NS2 Playtester, NS2 Map Tester, NS2 Community Developer
in Mapping
First up, I'm not a mapper/modder in any way, I don't have the knowledge or the ability to do it.
Now, the other day while playing I said to my teammates that I was thinking about asking someone to remake some classic maps just so we have more maps to play on in general.
A few people said that the NS1 maps were great (I wouldn't know what with me being new etc) and that they would love to see someone make them again. so I'm here to ask if anyone with the knowhow is willing to undertake a rather large task and remake some of the NS1 maps.
Also some maps of games fondly remembered. Maps like Bunker, complex or facility (goldeneye for N64) or any other maps that I'm failing to think of from games people enjoy.
The reason I'm asking is because (in theory) remaking maps should be easier than constructing entirely new ones. you already know the layout, people know what to expect and when its finished people should already know their way around. making it feel much more familiar and easy to play on.
ideas, thoughts, volunteers etc?
Now, the other day while playing I said to my teammates that I was thinking about asking someone to remake some classic maps just so we have more maps to play on in general.
A few people said that the NS1 maps were great (I wouldn't know what with me being new etc) and that they would love to see someone make them again. so I'm here to ask if anyone with the knowhow is willing to undertake a rather large task and remake some of the NS1 maps.
Also some maps of games fondly remembered. Maps like Bunker, complex or facility (goldeneye for N64) or any other maps that I'm failing to think of from games people enjoy.
The reason I'm asking is because (in theory) remaking maps should be easier than constructing entirely new ones. you already know the layout, people know what to expect and when its finished people should already know their way around. making it feel much more familiar and easy to play on.
ideas, thoughts, volunteers etc?
Comments
It's definitely faster to work from a template, but the NS2 gameplay has many changes compared to NS. Meaning the maps also need some changes and that task it still quite huge. One of the more popular NS maps has already been released, ns2_veil. It's officially integrated into NS2.
And there are more maps being recreated, from the top of my head:
ns2_hera
ns2_eclipse
ns2_caged
ns2_lost
ns2_nancy
ns2_origin
ns2_nothing
ns2_tanith
So it is indeed happening, but those maps would still require extensive playtesting to make them work properly with NS2
ns_tanith
ns_shiva
ns_origin
ns_nothing
ns_nancy
ns_metal
ns_veil
ns_lost
ns_hera
ns_eclipse
ns_stargate
ns_caged
co_blackmesa
co_faceoff
co_ulysses
co_core
co_pulse
and surely there are more!
Sometimes, before posting new topic, just quick glimpse over the topic names can provide all the answers :-)
(EDIT) Ok, I am trolling a bit, I know
and I honestly didn't think to look through other topics to see if this had been covered. I will go through it all now... well, tomorrow as its getting pretty late now.
16 maps (not including Veil) to add soon... nice... looking forward to them!!!
You just came here to badger someone into remaking a Goldeneye map for you? Pretty ballsy of you to admit that I suppose.
I've found maps etc of Bunker so i may well give building it myself a try... I don't think it'll be very good and I really can't think of a way to balance it with locations for RT's etc. but I'll see what I can do.
The problem I've always had is that I can work pretty well with premade tile-sets, but building from "scratch" is something that takes far more time and patience than I have unfortunately. I'll give it a shot though, you never know, this could be the turning point
That's very understandable. Here's how I'd suggest getting started on a project like that:
There are a ton of resources around here on the forums, and we're all pretty happy to answer any questions on issues that will pop up for you. Good luck!
To be honest having really thought and tried to work out bunker... it won't work, its just too small. If i were to do it I would have to link that and another level together (which I'm thinking about doing) I want to learn more about spark before I try anything even semi-serious, for obvious reasons.
we'll see how it goes and I'll try to keep this thread updated, but that will probably fairly irregular to be honest.
Im working on a combat map to learn the editor, when i think im ready ill start a normal map, i already have some layouts im work on.