as if taking away arc shielding when they deploy isn't an almost concrete example that three guys did sit around and think about it.
as if that was the intent, instead of the obvious way the model looks more vulnerable when deployed, and a strategic trade-off, instead of "LOL Arcing ain't easy bro takes SKILLZ to deploy".
IronHorseDeveloper, QA Manager, Technical Support & contributorJoin Date: 2010-05-08Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
edited April 2013
This one actually slipped through the cracks...
It was put in an internal pre launch list that I maintained and was used for little tweaks /niggles contributed by play testers and it was in the high priority section. Was great for polish stuff for the devs to pick through.
It was eventually deemed a bug, and promptly removed from the list but a report was never made.
^ not just comm UI, keybinds overall are messy as hell. Bindings menu desperately needs Esc for canceling binds and a clear bind button. Binding things in console often results in nothing happening or something completely wonky. Thankfully getting your binds right once is all that is needed.
IronHorseDeveloper, QA Manager, Technical Support & contributorJoin Date: 2010-05-08Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
That's a separate subject @locklear and one that drives me mad. (just like assuming I use RMB for secondary attack w/exos.)
Its a long standing issue, you should make another thread about it
Comments
It was put in an internal pre launch list that I maintained and was used for little tweaks /niggles contributed by play testers and it was in the high priority section. Was great for polish stuff for the devs to pick through.
It was eventually deemed a bug, and promptly removed from the list but a report was never made.
I'll correct that now.
My apologies.
/BLAAAIM
Its a long standing issue, you should make another thread about it