Tips for the noob fades from pro fades?
Fule
Join Date: 2009-06-04 Member: 67683Members
By pro fades I mean the top clan player fades that somehow circle around you and you can't even find him - all you see is the shadow and your health bar going down in seconds. I can remember two guys doing this - duplex sutty and arc ray, but I'm sure there were others. WHAT IS YOUR SECRET
Comments
2. Stay alive
3. Stay alive
Learn when and how to retreat and do it often. Don't feel afraid to run after taking one hit. Its better to retreat and stay alive than to try to get one last swipe for the kill.
Don't be reliant on blink. Shadowstep is your bread and butter until late-late and/or jetpacks.
Blink is for very tricky situations, jetpacks, and correcting erroneous shadowstep fails.
Shadowstep in all directions, not just forward/backward. Use strafe-shadowstep, etc.
Learn to half-commit, don't always fully commit nor constantly retreat. Draw fire and when the fire slackens, get your damage in.
-All-In | Colt
Beyond the movement being a good fade is, like what others are suggesting, just knowing the situation and your role in it. You're not a tank, so don't act like it. Shadowstep+jump in, swipe once or twice, and get out. When you get blink, your movements can be even more erratic and unpredictable.
Also, you might want to consider different keybindings as well. I believe Bitey, in his video, says he uses one of his mouse buttons to jump when he fades (although he's lerk 95% of the time), but the fact is, don't be afraid to experiment with different/more comfortable keybinds for Default Shift (shadowstep), Default Control (crouch), and Default Spacebar (jump)--all three of which are crucial to "pro" fade movement.
I'm very interested on the keybinds people have. I have no extra buttons on my current mouse, and somehow having shadowstep/crouch/jump all on my keyboard feels awkward as hell, because 3 fingers are sitting on WASD so it leaves only 2 fingers free for 3 functions you need to use almost in unison. Having a button on the mouse for 1 of them would be ideal...
Now if
There really isn't that much to learn when playing fade other than movement and learning when to engage/disengage a fight.
And mostly movement itself just consists of shadowstep + jump for speed and constantly shadowstepping to make yourself harder to hit. Sure you can do somewhat trickier stuff when you get blink, like blinking towards the cieling and shadowstepping back towards your target on the ground. There's really not much else to playing fade.
I agree. There are too many keys you have to press just so you can pass under ceilings when Shadowstep jumping. I've bound Mouse 3 to crouch in order to solve this problem. On my Logitech G400, it's the extra button closest to my thumb. I highly recommend buying a good mouse that has a few easy-to-press extra buttons. It will give you some greatly-needed options for keybinds.
The only disadvantage I find is that crouching as a marine makes it very difficult to aim (for me, at least). My thumb usually rests on a groove directly below the Mouse 3 button. This wouldn't be a problem if you could bind a secondary button to an ability or if there was a way to instantly change keybinds through a script like in TF2. I prefer binding crouch to ctrl for anything other than the fade.
EDIT: Also crouch is C, always has been, always will.
I solved this problem by binding crouch and shadowstep on same button, it works quite neatly but if you only want to crouch and not do shadowstep at same time you must press crouch before any movement button. Also you can stay crouched after shadowstepping by keeping the button down. I use this kind of bindings: mouse left= attack, mouse right= shadowstep+crouch, shift=blink, space=jump. Works for me
I cant do it like that... yet
here I thought it was pretty easy to do movement like that as a fade...... kinda surprised some can't to be honest because it's not that hard.....
After a bit of practice it's like a whole new game. Cheers Bitey, and ritual for linking it.
(I still suck mind you, but not quite so much now. ;] )
strafe jumping was different, you mean air strafing.
On fading I think most of it has been covered, a massive part of it is map awareness and when to push, so keep the map open understand what your team are doing etc. Big parts of my time when in matches are spent just denying areas and not necessarily being aggressive.
When close up or chasing jet packs it no different from any other fps aspect, all about reactions and twitch - just keep practicing I guess
But I myself have trouble learning repetitive longterm movement ingame.
Bunnyhop took me a hell of a long time.
Nah man, I'm talking about that day when we were in the hbz combat server - I was marine and you were aliens and you kept killing me pretty easily, but most of the time I could hardly see you because of the shadow everywhere - do you blink all the time or is it shadowstep? How do you evade shotguns that well, or was it just me that I cannot aim?
You almost made me go to anger management classes
Nobody in the thread has actually addressed killing marines yet. Which is something that varies alot. Some people never hit marines without shadowstepping back and forth, some people blink in for a hit, blink around, hit again.
Personally, I don't have a clue.