Seeking a skilled programmer for the end of the world.

SomnambulistSomnambulist Join Date: 2010-07-26 Member: 73051Members
edited May 2013 in Modding
Must be proficient in LUA, previous experience with other mods is a plus, chainsaw and/or nuclear bomb access guarantees you a slot on the team. If you are interested in creating a co-op horror experience where fights against the enemy feel like tense miniboss encounters(yes you can play those minibosses, you can even convert the humans to your team) then this may be the mod you were looking to code! We're not looking to just make one mod, but three, and maybe even more, that all exist within the same mod. Light is the key factor in every mode we have planned, but each is unique. The default game mode revolves around powering up zones with portable generators that light the area and kill off the encroaching enemy called the Darkness, eventually escaping when you've gathered enough parts for your vehicle. Onslaught mode involves the securing of a defensible point to hold against endless numbers, you can build barricades, place traps, and try and kill as many as you can. Infection mode has one person take the role of a recently infected human who has to work against the others as they try to solve who is sabotaging them before it's too late. Some of you may have heard of us, our mod is called Sanity. We dropped off the grid for a bit to completely rework the mod, gutting lots of code instead of building off it as we were. We're nearly playable again and there are some big changes we've made including the ability for darkness to choose your body type/movement type/attack type, and evolve into a more unique creature to suit your play-style. You may choose to be a small skulk sized unit with a ranged spore cloud, or an onos sized unit that can walk on the walls, I can't say you won't be noticed up there. We're looking to outfit the team with more programming experience, please contact me for more information if you're serious about modding and familiar with LUA.
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