Commanders, Listening Just Isnt Enough
Cay
Join Date: 2002-11-12 Member: 8329Members
<div class="IPBDescription">You have to respond</div> Thats right, If you have someone asking nicely for mines and you cant afford it SAY SO, if you dont want him to stick around say so. if he finds and RP and says OHOH I have a RP Here, Say Im busy securing a hive hold tight. keeping quiet is just as bad as inaction.
Comments
As long as you have a waypoint, it should be good enough.
The commanders time is important but not to important to acknowledge the marines.
The commanders time is important but not to important to acknowledge the marines.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I am in total agreement to that
Though I completely understand that commanders should be given slack no matter how experianced they are and I give a lot of leway on less experianced commanders, having SOME quick response over the VComms such as "I'm securing a Hive so I can't spare res for an extra turret at base" or "I'm already upgrading the weapons" is much better than silence.
Hell, even a "We don't need HA/HMGs to kill Skulks" is nice compared to the commander just staying silent when people are screaming for the stuff
The best commander I have played under used voice comms almost constantly, keeping all marines informed on the big picture and what he was doing, what we needed to do and how we should go about it, group orders as well as setting waypoints very rapidly for individual subgroups....amazing really and we proceeded to wipe out the kharaa
Marines SHOULD expect some response to anything they ask for/tell if the request or comment is reasonable. It keeps everyone informed, happy and keeps the morale high knowing we have a commander who knows what is happening at all times.
A happy marine is a marine willing to take one for the cause and give it his best shot. Will also follow orders rapidly from both commanders and all marines who display some leadership
An unhappy marine is one that will not take much care and will get frustrated with every death. Will not follow orders immediately and will thus get more and more frustrated
If the marines do that despite waypoint feedback, it's their behavior that is problematic.
It's really ludicrous to suggest that a commander needs to respond to every request. On large servers it could easily mean tracking and explaining things to 5+ marines at once. Voice communication is nice but not always reliable and can be detrimental to the others.
If the marines do that despite waypoint feedback, it's their behavior that is problematic.
It's really ludicrous to suggest that a commander needs to respond to every request. On large servers it could easily mean tracking and explaining things to 5+ marines at once. Voice communication is nice but not always reliable and can be detrimental to the others.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
wheat chaff, need I say more.
Keeping your marines informend and responding to requests is very critical in game. You have to let them know you are playing at times...
an iq test b4 u get in the commander seat would be nice...
Anyway, commanders should have voice communication. If they do, they should use it. Many people simply follow the par and type if no one else is using voice communication, which is rather silly. A commander that will talk to his or her troops is much more able to keep things under control than a commander that cannot, or a commander that won't.
an iq test b4 u get in the commander seat would be nice...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
The problem with the "jump to marine" ability is, if you have sentries firing right after hearing this command, especially in different parts of the map, you jump THERE instead of to the marines who may or may not need help. As such, if you can say where you are, it can help when the jump is going to the wrong spot.
This isn't a real time medium... it's not as if you stand to lose anything by typing more thoroughly.
If this happens, just tell the marine to do it again. Also, learn the area names. If you are a good commander with a few good troops, you can coordinate movements much easier this way. I've memorized bast, and never lost on it, ever.
Yes, but using correct grammar and spelling makes you easier to read and understand. When I see a long, unpunctuated thread, I ignore and skip it, because it's not worth the trouble to try to read. Discobird is right... I don't mind that kind of thing in something real time, like irc or a game, but on a forum there's no reason for it.
Back on topic, I've memorized ns_eclipse and I never lose on that either. If you're alien, it's good to study those level maps for where ducts go.