Do you really expect to raise $550k?

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  • HEllrunner2kHEllrunner2k Join Date: 2013-07-05 Member: 185945Members, Reinforced - Shadow
    edited September 2013
    Zali wrote: »

    They already did that a long time ago. They are owned by Perfect World, they just never announced it to keep capitalizing on being "indie".

    I call BS on that... if they'd be owned by PW .. oh man.. overpriced microtransaction rain and dickish business moves with no end in sight. Is THAT what you want from them? I like that they provide us with the full work of half a year and THEN charge for it. They also say, pay what you want.

    Can you imagine EA doing that?
    NO. They sell you Dead Space 3 full price and THEN charge for ingame stuff later. Or Sims... these games cost up to 160 - 220 Dollars if you want the full experience out of them.
    Is THAT cool?... do you want companies to walk THAT route, or do you perfer the UWE way of things?

    If you do, show me homie!
    http://www.naturalselection2.com/reinforced/
  • Electr0Electr0 Join Date: 2011-10-31 Member: 130337Members
    edited September 2013
    rebirth wrote: »
    MoFo wrote: »
    Sorry but you seem to have your facts confused.

    You are not buying a decal or player skin, you are donating. Technically UWE is not "charging" us for anything, they are giving the decals and player skins as a thank you to people who donate.


    Yes, you keep telling yourself that, it won't change the fact that 99,9999% of the gaming population won't care.
    UWE is selling content and they are charging a price for it, end of story.

    The majority of gamers and customers do not think further than that, and they don't want to.
    You can put all the "you are donating!"spin on it you want, it won't bring new players to the community or convince any sane people to pay $40 for a Playerskin.

    Because that what it boils down to: People work for their money, as such they want something of value for their money.

    If people want to give away money, because they are "so nice", they go and look for a charity, not a videogame company.
    That's a little known fact that got completely forgotten around here: UWE is not doing us a favor, UWE is a business, as such it should start behaving like one instead of constantly depending on the goodwill and "donations" of the community.

    Around here this whole "you are not buying something, you are donating!"spin might work, but the people you need to convince, and win as actual customers, are not on these forums. The people you need to convince are not the fanboys that already gave you $XX for a constellation icon or bought an $333 Onos Badge.

    The people you need to convince do not read this forum, the people you need to convince want to "buy someting" and not "donate to something for that warm feeling in the belly".


    But hey i already know the answer to all of this: "We don't want those people in our community!"
    That's fine and all, but then don't complain about a shrinking community!

    Well said, as much as i like ns2 and uwe as a dev i think this is the wrong way to go about it and a bit odd, after all they're a business and not in a spot of trouble, they're a well funded and established dev now?, expecting donations and giving rewards for different amounts to me seems no different than expecting people to pay for over priced dlc, something they didn't like and yet that is exactly what it looks like to me.

    Id be ok with skins and other cosmetic dlc as long as it was kept well within the theme of ns2, anything even near to tf2 silliness would suck, though uwe just doesn't seem capable of putting out much noteworthy content in each patch imo, the odd map and feature is nice but it feels a lot like stuff we should of had since release, most multiplayer games come with at least 8 to 12 maps and it took us a year to even get close to that, it's not really good enough when you consider the lack of single player, id support something like that in future but they have to make it first and not expect us to give them donations before they do.
  • ZaliZali Join Date: 2013-06-23 Member: 185668Members
    edited September 2013
    Zali wrote: »
    I get that they're Indie and probably could have sold to a bigger studio and resisted but I'm done.

    They already did that a long time ago. They are owned by Perfect World, they just never announced it to keep capitalizing on being "indie".

    Don't spread rumors. We are not owned by ANYBODY, we remain an independent company, thanks.

    So you claim. Who does own UWE then if it isn't Perfect World? From what I have heard it was sold off piece by piece as you ran out of cash.

    Also, remember that $30,000 you "lost" to stolen keys that you made a big deal about? Humble Indie store ate that loss, not UWE.
  • ObraxisObraxis Subnautica Animator & Generalist, NS2 Person Join Date: 2004-07-24 Member: 30071Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Silver, WC 2013 - Supporter, Subnautica Developer, Pistachionauts
    edited September 2013
    Zali wrote: »
    Zali wrote: »
    I get that they're Indie and probably could have sold to a bigger studio and resisted but I'm done.

    They already did that a long time ago. They are owned by Perfect World, they just never announced it to keep capitalizing on being "indie".

    Don't spread rumors. We are not owned by ANYBODY, we remain an independent company, thanks.

    So you claim. Who does own UWE then if it isn't Perfect World? From what I have heard it was sold off piece by piece as you ran out of cash.

    Also, remember that $30,000 you "lost" to stolen keys that you made a big deal about? Humble Indie store ate that loss, not UWE.

    Pretty certain, as Cory is a staff member, he knows who owns what.

    UWE, as explained in their article did have to eat some of the chargeback costs as Humble Bundle did not handle all of the transactions until a certain point in time.

    Now calm down please, no one here seems to have an agenda but yourself.
  • KwisatzHaderachKwisatzHaderach Join Date: 2012-02-06 Member: 143872Members, Reinforced - Shadow, WC 2013 - Supporter
    So, no media coverage?
    SUPER_SARS wrote: »
    Zali wrote: »
    From what I have heard

    Always one of my favorites

    Still beats "apparently".
  • ZaliZali Join Date: 2013-06-23 Member: 185668Members
    edited September 2013
    Zali wrote: »
    From what I have heard

    from a friend of one of the developers.

    I'm very calm. Not surprised by the denials though.

    It doesn't matter to me, but they didn't get the 550k to make reinforced from thin air. Judging by the deep discount steam sales and player populations I wouldn't expect them to have made that much profit that could then be put back in either.
    Obraxis wrote: »
    Pretty certain, as Cory is a staff member, he knows who owns what.

    Pretty certain he isn't posting up any alternatives beyond "not true".

    Take it or leave it though, not here to derail this thread. Just making a tangential point on sources of funding/money issues.

  • zimzumzimzum Join Date: 2004-09-02 Member: 31200Members, Reinforced - Shadow
    I know you're FOS. And you, being the accuser, have the burden of proof.
    Anyways, if things suck so bad and you're so discontent - move along.
  • BacillusBacillus Join Date: 2006-11-02 Member: 58241Members

    Everyone who understands what's at stake and is involved in the community will gladly give some of thier money to UWE to keep it alive and coming. I'm not saying reasonable microtransactions would be bad... the opposite is the case, but I understand that this stuff is not crafted over night. I'm shure if they had more to offer us atm they would include even more stuff as rewards in the donation tiers. But let them time and reach the big goal with all of us and there WILL be more awsomeness coming our way.

    Absolutely false, lots of the old school community are completely jaded by the way UWE has handled itself with NS2 (and even before). I admit I was happy to buy the deluxe edition pre order to support them from the fun I had in NS1 and while I don't regret it I certainly won't be pumping anymore money into them. Especially in this thinly veiled cosmetic addition micro manner.

    BUS, Source, Fall 2009, Rolling out broken patches for testing (or if you would prefer, screwing over paying customers to hopefully attract new ones) , Pay2Fix, where does it end?

    I get that they're Indie and probably could have sold to a bigger studio and resisted but I'm done.
    I have to second this, to some extend at least.

    NS1 changed the way I think about a lot of things in gaming and I wouldn't mind supporting UWE further even if NS2 didn't quite hit the mark for me in many ways. However, as long as certain patterns keep happening again and again and there doesn't seem to be any change in the future, I feel really uncomfortable supporting the company further.

    I just wish UWE could kill certain habits already. They're putting a nasty twist on otherwise even somewhat inspiring story of a growing indie studio.
  • NazoNazo Such Is Life in The Zone Join Date: 2010-12-16 Member: 75720Members, Reinforced - Silver, Reinforced - Shadow, WC 2013 - Gold
    You guys sure are eating up this troll bait, dont let me stop you though
  • ObraxisObraxis Subnautica Animator & Generalist, NS2 Person Join Date: 2004-07-24 Member: 30071Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Silver, WC 2013 - Supporter, Subnautica Developer, Pistachionauts
    I think this thread has ran it's course... Closing.
This discussion has been closed.