Exo beacon and fade vs structures
Solarity
Join Date: 2012-11-13 Member: 170515Members, Reinforced - Shadow
I think exo beacon removed part of the
tactics of the game of forcing a beacon in order to save a hive or kill an exo. It also makes it harder for aliens esp onos to get out of a base before the beacon goes off.
Another thing, it feels like fades are really weak against structures. While I tell slulks to kill RTs, trying to kill a beacon machine, pg, or a power node seems to take forever.
tactics of the game of forcing a beacon in order to save a hive or kill an exo. It also makes it harder for aliens esp onos to get out of a base before the beacon goes off.
Another thing, it feels like fades are really weak against structures. While I tell slulks to kill RTs, trying to kill a beacon machine, pg, or a power node seems to take forever.
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