Menu "X", Voice overs, Taunts, all voices disappear in Build 255

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Comments

  • xen32xen32 Join Date: 2012-10-18 Member: 162676Members, Reinforced - Supporter
    Joined a server and my badge wouldn't show up for like 10 minutes and everything worked during that time! I was so happy.
    Which brings us to... can UWE disable buggy badges until patch? or let us chose if we want to disable them
  • rkfgrkfg Russia Join Date: 2013-09-03 Member: 187744Members, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow
    @cream I couldn't care less about badges and all that shiny stuff. I'm a bit too old for things like standing out of the crowd and being a hero supporter. All I want is to have a great, original and polished enough game I can play every day on my Linux rig. If money can fulfill that I'm glad to pay.
  • creamcream Join Date: 2011-05-14 Member: 98671Members
    rkfg wrote: »
    @cream I couldn't care less about badges and all that shiny stuff. I'm a bit too old for things like standing out of the crowd and being a hero supporter. All I want is to have a great, original and polished enough game I can play every day on my Linux rig. If money can fulfill that I'm glad to pay.

    IT WORKS ON LINUX?!?!?!?

    but it crashes on 32bit windows!!!

    w. t. f.
  • rkfgrkfg Russia Join Date: 2013-09-03 Member: 187744Members, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow
    @cream Ahem... as I see you're not new here but yes, since the build 254 it works on Linux but not Mac. It's funny to see Mac users rageposting on Steam Forums because they were left behind out of sudden. Now they feel like we do watching all these bioshock infinites passing by... Unfortunately, Reinforced brought not only Linux support but also these memory fragmentation issues. If it makes you feel better, NS2 crashes on Linux the same way exactly. True crossplatformness FTW!

    Well, the thread has been derailed. I'm sorry.
  • Ghosthree3Ghosthree3 Join Date: 2010-02-13 Member: 70557Members, Reinforced - Supporter
    Yeah dunno why it's not closed, since it's fixed for next patch.
  • creamcream Join Date: 2011-05-14 Member: 98671Members
    Ghosthree3 wrote: »
    Yeah dunno why it's not closed, since it's fixed for next patch.

    except the next patch is not out yet, which is why it's still not fixed, which is why this thread is still open.

    what's the patch release date again? "probably next thursday". i've taken to replacing every estimated deadline from "probably x" to "definitely not x, maybe x + 4... or never".
  • Ghosthree3Ghosthree3 Join Date: 2010-02-13 Member: 70557Members, Reinforced - Supporter
    But the point of continued discussion when it's been fixed is...
  • tchontchetchontche Join Date: 2009-08-11 Member: 68423Members, Reinforced - Supporter
    Build 256 inc this week end !!! :o
  • BicsumBicsum Join Date: 2012-02-27 Member: 147596Members, Reinforced - Gold
    Depara "fixed" it on our servers (Ziegenfarmen). Probably should have mentioned that here earlier.
  • GhoulofGSG9GhoulofGSG9 Join Date: 2013-03-31 Member: 184566Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, Reinforced - Supporter, WC 2013 - Supporter, Pistachionauts
    edited September 2013
    Bicsum wrote: »
    Depara "fixed" it on our servers (Ziegenfarmen). Probably should have mentioned that here earlier.

    He did not really fix it. He just disabled all buggy functions
  • BicsumBicsum Join Date: 2012-02-27 Member: 147596Members, Reinforced - Gold
    edited September 2013
    Bicsum wrote: »
    Depara "fixed" it on our servers (Ziegenfarmen). Probably should have mentioned that here earlier.

    He did not really fix it. He just disabled all buggy functions

    The quotation marks were implying just that.

    >
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  • kalakujakalakuja Join Date: 2012-09-11 Member: 159045Members, NS2 Map Tester, Reinforced - Supporter
    its nice to try to train for nsl matches when shitz like this breaks game for players and they lose interest to train. Thus breaking up even more teams this week.
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    This should be fixed now (primarily why we released the patch today)
    Those who have had this issue, please confirm?
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