Linux: mmap/crashes worse than others - can't load a single map (fglrx+virtualgl)

chrixchrix Join Date: 2013-09-21 Member: 188383Members
64 bit Archlinux with more than enough ram, catalyst 13.8 beta2 and bumblebee/virtualgl

So every time I see this issue come up people recommend using lower textures. Well, this is what I'm using:
0VbA0UKl.jpg
(with and without texture streaming)

I can't even load a single map while others say they can play 3-5 maps before it crashes.

I'm starting ns2 with
LC_ALL=en_US.UTF8 $HOME/.local/share/Steam/ubuntu12_32/steam-runtime/run.sh optirun ./ns2_linux32
then trying to start a botmatch on descent and then I'm getting
[...]
Warning: Overriding map's pathing_settings.option_tile_size from 48 to 36
mmap() failed: Cannot allocate memory
/home/chrix/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/gio/modules/libdconfsettings.so: failed to map segment from shared object: Cannot allocate memory
Failed to load module: /home/chrix/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/gio/modules/libdconfsettings.so
[VGL] ERROR: in readpixels--
[VGL]    365: Could not map pixel buffer object
Error: 677 memory leaks in 'AnimationGraph' (100588 bytes)
mmap() failed: Cannot allocate memory
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number
third_party/tcmalloc/chromium/src/system-alloc.cc:423] SbrkSysAllocator failed.
third_party/tcmalloc/chromium/src/system-alloc.cc:423] MmapSysAllocator failed.
third_party/tcmalloc/chromium/src/system-alloc.cc:423] SbrkSysAllocator failed.
third_party/tcmalloc/chromium/src/system-alloc.cc:423] MmapSysAllocator failed.
[0921/101337:FATAL:process_util_linux.cc(632)] Out of memory.

or
[...]
Loading config://HistoryServers.json
mmap() failed: Cannot allocate memory
[VGL] ERROR: in readpixels--
[VGL]    365: Could not map pixel buffer object
Error: 677 memory leaks in 'AnimationGraph' (100628 bytes)
mmap() failed: Cannot allocate memory
/home/chrix/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/gio/modules/libdconfsettings.so: failed to map segment from shared object: Cannot allocate memory
Failed to load module: /home/chrix/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/gio/modules/libdconfsettings.so

Or the game closes with no error.

Or I'm getting a new empty window with window title "fatal error" while it hangs with 3 threads each doing 100% cpu. 8Agl8pWl.jpg

Or "sandbox":
Compiling 'shaders/GUIBasic.surface_shader'
Error: Sound 'sound/NS2.fev/alien/voiceovers/chuckle_female' couldn't be loaded (Event not found)
Error: Sound 'sound/NS2.fev/alien/structures/death_large_female' couldn't be loaded (Event not found)
Error: Sound 'sound/NS2.fev/alien/common/hatch_female' couldn't be loaded (Event not found)
Error: Sound 'sound/NS2.fev/alien/voiceovers/follow_me_female' couldn't be loaded (Event not found)
Error: Sound 'sound/NS2.fev/alien/voiceovers/follow_me_female' couldn't be loaded (Event not found)
Error: Sound 'sound/NS2.fev/alien/voiceovers/need_healing_female' couldn't be loaded (Event not found)
Error: Sound 'sound/NS2.fev/alien/voiceovers/follow_me_female' couldn't be loaded (Event not found)
Loading config://ConsoleBindings.json
Compiling 'materials/effects/mesh_effects/view_blood.surface_shader'
Compiling 'materials/effects/mesh_effects/view_spit.surface_shader'
Loading config://FavoriteServers.json
Loading config://HistoryServers.json
Loading 'maps/ns2_docking.level'
Compiling 'shaders/SkyBox.surface_shader'
third_party/tcmalloc/chromium/src/system-alloc.cc:423] SbrkSysAllocator failed.
third_party/tcmalloc/chromium/src/system-alloc.cc:423] MmapSysAllocator failed.
third_party/tcmalloc/chromium/src/system-alloc.cc:423] SbrkSysAllocator failed.
third_party/tcmalloc/chromium/src/system-alloc.cc:423] MmapSysAllocator failed.
[0921/103808:FATAL:process_util_linux.cc(632)] Out of memory.

ns2_linux32 allocates at most ~2100 Megabyte VIRT and ~830 Megabyte RES so while I think it's a bit ridiculous to still only create 32 bit builds in the year 2013 this shouldn't be the issue as it could still allocate more than 1 gigabyte more...

I think before the reinforced update it worked but I don't know for sure when it broke because I didn't really play it because of the abysmal and quickly even more deteriorating performance anyway.

Comments

  • SiGeSiGe Join Date: 2013-12-02 Member: 189685Members
    edited December 2013
    I'm having the same problem.
    I'm trying to start NS2 for the first time and it offers to optimize. I agree and it loads until it crashes with the same error.
    But unlike chrix, I'm not using anything like VirtualGL or Optirun.

    I always start it from the Steam client.
    Either way..
    Arch Linux x64, XFCE
    Kernel 3.12.2-1-ARCH
    GeForce GTS 450 with the Nvidia 331.20 driver.
    And I'm using PulseAudio.

    Contents of ~/.config/Natural Selection 2/log.txt
    Date: 12/02/13
    Time: 20:41:04:
    Build 260
    Arch Linux x86_64
    Steam initialized
    Num displays: 1
    OpenGL 4.4.0 NVIDIA 331.20 initialized (NVIDIA Corporation GeForce GTS 450/PCIe/SSE2)
    GLSL version 4.40 NVIDIA via Cg compiler
    ARB_texture_storage extension present
    Sound Device: default stereo
    Record Device: default
    Loading config://ConsoleBindings.json
    Loading config://FavoriteServers.json
    Loading config://HistoryServers.json
    Cooked mesh with 4964 faces, 3757 vertices
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/biodome/Biodome_bamboo_01.dds'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/biodome/Biodome_bamboo_01.dds'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/biodome/Biodome_bamboo_01_normal.dds'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/biodome/Biodome_bamboo_01_normal.dds'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/biodome/Biodome_bamboo_01_spec.dds'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/biodome/Biodome_bamboo_01_spec.dds'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/biodome/Biodome_bamboo_01_opacity.dds'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/biodome/Biodome_bamboo_01_opacity.dds'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/biodome/biodome_waterpipes_01_bubbles_FX.material'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/biodome/biodome_waterpipes_01_bubbles_FX.material'
    Error: Couldn't open file 'D:/build/assets/materialsrc/biodome/biodome_glass_01.material'
    Error: No shader specified for material 'D:/build/assets/materialsrc/biodome/biodome_glass_01.material'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/biodome/Biodome_bamboo_01_opacity.dds'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/biodome/Biodome_bamboo_01_opacity.dds'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/biodome/Biodome_bamboo_01_spec.dds'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/biodome/Biodome_bamboo_01_spec.dds'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/biodome/Biodome_bamboo_01_normal.dds'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/biodome/Biodome_bamboo_01_normal.dds'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/biodome/Biodome_bamboo_01.dds'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/biodome/Biodome_bamboo_01.dds'
    Main Menu Initialized at Version: 260
    Steam Id: 46658730
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/biodome/Biodome_bamboo_01.dds'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/biodome/Biodome_bamboo_01.dds'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/biodome/Biodome_bamboo_01_normal.dds'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/biodome/Biodome_bamboo_01_normal.dds'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/biodome/Biodome_bamboo_01_spec.dds'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/biodome/Biodome_bamboo_01_spec.dds'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/biodome/Biodome_bamboo_01_opacity.dds'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/biodome/Biodome_bamboo_01_opacity.dds'
    Connected to Steam servers
    Connecting to server 127.0.0.1:27015
    VAC Enabled
    Client connecting (127.0.0.1)
    Loading config://ServerConfig.json
    Loading config://ServerAdmin.json
    Loading config://BannedPlayers.json
    Loading config://MapCycle.json
    Loading config://ConsistencyConfig.json
    Hashed 1 game_setup.xml files for consistency
    Hashed 771 *.lua files for consistency
    Hashed 36 *.hlsl files for consistency
    Hashed 29 *.shader files for consistency
    Hashed 17 *.screenfx files for consistency
    Hashed 134 *.surface_shader files for consistency
    Hashed 3 *.fxh files for consistency
    Hashed 3 *.render_setup files for consistency
    Hashed 2 *.shader_template files for consistency
    Hashed 11 *.level files for consistency
    Hashed 5137 *.dds files for consistency
    Hashed 72 *.jpg files for consistency
    Hashed 43 *.png files for consistency
    Hashed 885 *.cinematic files for consistency
    Hashed 1954 *.material files for consistency
    Hashed 3506 *.model files for consistency
    Hashed 103 *.animation_graph files for consistency
    Hashed 201 *.polygons files for consistency
    Hashed 2 *.fev files for consistency
    Hashed 22 *.fsb files for consistency
    Skipped 359 ui/*.dds files for consistency
    Skipped 120 *_view*.dds files for consistency
    Skipped 53 *_view*.material files for consistency
    Skipped 121 *_view*.model files for consistency
    Skipped 17 models/marine/hands/* files for consistency
    Hashed 0 lua/entry/*.entry files for consistency
    Loading 'maps/ns2_descent.level'
    Cooked mesh with 48262 faces, 35819 vertices
    Cooked mesh with 48781 faces, 34884 vertices
    Cooked mesh with 2026 faces, 1735 vertices
    Cooked mesh with 8810 faces, 8006 vertices
    Cooked mesh with 4 faces, 4 vertices
    Warning: Overriding map's pathing_settings.option_tile_size from 48 to 36
    Cooked mesh with 12 faces, 8 vertices
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/marine/Dropship/dropship.model'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/marine/Dropship/dropship.model'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/descent/descent_terminal_C_str_6.model'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/descent/descent_terminal_C_str_6.model'
    Cooked mesh with 12 faces, 8 vertices
    Cooked mesh with 12 faces, 8 vertices
    Cooked mesh with 12 faces, 8 vertices
    Cooked mesh with 12 faces, 8 vertices
    Cooked mesh with 32 faces, 18 vertices
    Cooked mesh with 4 faces, 4 vertices
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/descent/descent_terminal_A.model'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/descent/descent_terminal_A.model'
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 28 faces, 16 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/descent/descent_terminal_C_corner_1.model'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/descent/descent_terminal_C_corner_1.model'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/descent/descent_terminal_C_str_1.model'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/descent/descent_terminal_C_str_1.model'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/descent/descent_terminal_C_str_2.model'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/descent/descent_terminal_C_str_2.model'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/descent/descent_terminal_C_str_3.model'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/descent/descent_terminal_C_str_3.model'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/descent/descent_terminal_C_str_7.model'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/descent/descent_terminal_C_str_7.model'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/descent/descent_terminal_C_str_8.model'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/descent/descent_terminal_C_str_8.model'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/descent/descent_terminal_C_str_5.model'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/descent/descent_terminal_C_str_5.model'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/descent/descent_terminal_B_01.model'
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/descent/descent_terminal_B_01.model'
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 16 faces, 10 vertices
    Cooked mesh with 4 faces, 4 vertices
    Building pathing mesh for level maps/ns2_descent.level
    Finished loading 'maps/ns2_descent.level'
    Loading config://ConsoleBindings.json
    Loading config://FavoriteServers.json
    Loading config://HistoryServers.json
    Loading 'maps/ns2_descent.level'
    Warning: Overriding map's pathing_settings.option_tile_size from 48 to 36

    Additional output from the console:
    WARNING: Corrected case of '/home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/ns2/models/props/descent/descent_terminal_B_01.model'
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 4 faces, 4 vertices
    Cooked mesh with 16 faces, 10 vertices
    Cooked mesh with 4 faces, 4 vertices
    Building pathing mesh for level maps/ns2_descent.level
    Finished loading 'maps/ns2_descent.level'
    Loading config://ConsoleBindings.json
    Loading confi/home/sige/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/gio/modules/libdconfsettings.so: failed to map segment from shared object: Cannot allocate memory
    Failed to load module: /home/sige/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/gio/modules/libdconfsettings.so
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory

    Getting a backtrace:
    Program received signal SIGSEGV, Segmentation fault.
    [Switching to Thread 0xd4cb9b40 (LWP 4293)]
    0xf36d28c6 in __memcpy_ia32 () from /usr/lib32/libc.so.6
    (gdb) bt
    #0 0xf36d28c6 in __memcpy_ia32 () from /usr/lib32/libc.so.6
    #1 0x0000047c in ?? ()
    #2 0xde20ddf3 in ?? () from /usr/lib32/alsa-lib/libasound_module_pcm_pulse.so
    #3 0xf2468a35 in ?? () from /home/sige/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libasound.so.2
    #4 0xf2424642 in ?? () from /home/sige/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libasound.so.2
    #5 0xf2468bfa in ?? () from /home/sige/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libasound.so.2
    #6 0xde138ad8 in snd_pcm_readi () from /usr/lib32/libasound.so
    #7 0xf6922d44 in ?? () from /home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/libfmodex.so
    #8 0xf691ac55 in ?? () from /home/sige/.local/share/Steam/SteamApps/common/Natural Selection 2/libfmodex.so
    #9 0xf3962f10 in start_thread () from /usr/lib32/libpthread.so.0
    #10 0xf3742fce in clone () from /usr/lib32/libc.so.6

    The game just disappears completely without any other errors.
    Would be cool to get a fix or at least an answer at some point!

    Edit: Oh.. and about sound... I hear the music on the title-screen
  • ConfusedConfused Wait. What? Join Date: 2003-01-28 Member: 12904Members, Constellation, NS2 Playtester, Squad Five Blue, Subnautica Playtester
    So, the out of memory error mentioned above have largely been fixed.

    You should only encounter them if ns2 memory usage gets over ~3gigs on a 64 bit system. What are you seeing in top?

    I would ensure that you have multilib installed, as well just to be on the safe side.

  • LokiLoki Join Date: 2012-07-07 Member: 153973Members, Forum Moderators, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    edited December 2013
    put your decals to off or very minimum you have those at 40% on there
  • SamusDroidSamusDroid Colorado Join Date: 2013-05-13 Member: 185219Members, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    Looks like missing files.
  • SiGeSiGe Join Date: 2013-12-02 Member: 189685Members
    Just a note:
    I'm mostly over there in that thread. http://forums.unknownworlds.com/discussion/133356/linux-natural-selection-crash-on-optimize-and-loading-new-map
    It's basically the same with a more general title and more people having the problem.

    No gamefiles are missing here, validated, even deleted the game and settings and retried it.
    And I put the decals to the minimum and it still crashes.
    The game is well below 3 Gigabytes when it crashes.

    I do have multilib installed and activated, otherwise I wouldn't even be able to start Steam - it's a 32 bit application as well.
    I currently just don't see how it could be a missing lib.
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