Some excellent news!
KungFuSquirrel
Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
<div class="IPBDescription">The new map is under way. :)</div>Check my site for more info, guys. You'll like this one, I guarantee it. <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
Comments
Two (minor) gripes though:
- That area seems to be a bit heavy on the contrast... maybe you could tone it down a bit?
- Are you staying within the limits? That one room looks a tad bit overly detailed..
Flayra, did you even LOOK at the site? These aren't Natural Selection maps at all! It clearly states on his page that he's doing versions for CS, TFC, and DOD.
Anyway, KFS, I think it's genius that you made a map that fits in so well with all three mods. The third shot on your page shows how much fun it'll be to conc jump in TFC and just see that beautiful ground beneath you as you float through the air. The second shot reminds me of the article the other day of how the Nazis bred alien soldiers very similar to Half-life's to fight against the Allied forces in WW2, I presume that second shot is from DoD with the new alien class included.
Unfortunately, I'm just not too sure about the first shot. We all know CS maps are supposed to be realistically themed, but that first shot just struck a nerve with me. I mean, come on, didn't you know Gargs are afraid of heights? You could NEVER get one of the big guys on top of a pipe like that! I demand you change this at once, or I will never download this map, however deserving of praise it may be.
Pssh... Unrealistic? <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
i was thougt it was a NS map 2...
At any rate, back to serious work. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->