Cursor issue when leaving chair
_Revilo_
Join Date: 2013-06-16 Member: 185586Members, Reinforced - Shadow
Just played a game as comm, and found a pretty annoying bug. A skulk ran into the base, so I jumped out of the chair to kill it. However, I still had the cursor up from commanding view, even though I was now in FPS mode, and so I couldn't change where I was aiming at. Everything else seemed to work fine (I could still move around with WASD and shoot), I just couldn't aim. This continued even in the ready room after the game was over, though I don't know if it continues between rounds as I disconnected from the server while still in the ready room.
Just wanted to check if this was a known issue. It was on a server running the Shine Admin mod.
Cheers
Just wanted to check if this was a known issue. It was on a server running the Shine Admin mod.
Cheers
Comments
It's not in the internal issue tracker.
Has any one else had the issue? If so are there any particular steps to take to have it happen? or is it just comm logout?
Only known way to fix this bug if it happens is to reconnect. It also happened to me once on a vanilla server, it seems like shine is raising the chance it happens.
I want to make sure, from the side of shine every attempt was done to avoid this happening, still it happens rarely. Most things point that it is a vanilla bug, but as it happens so rarely and there is no way to reproduce it and no error in the log, i have no idea why this keeps happening.
Any reproduction steps will be appreciated. videos would be ideal. thanks guys,
I believe that it is a shine issue.
In fact no way to prove that atm. Running into too many ns2 bugs while trying to reproduce this. Will give it another try after next ns2 update.
Way i used: Spam keys and log out of cc
Only thing in the log:
Update: I can confirm this is a shine bug. Trying to find issue source now.
Safe reproduce way: change motd plugin mode to 2. Use "bind Delete sh_motd" in console. Press delete twice.
Thanks!