Where is 258? - Natural Selection 2
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Join Date: 2013-01-29 Member: 182599Members, Super Administrators, Reinforced - Diamond
Where is 258? - Natural Selection 2
Oh 258, how you doth tease us so. First it was Tuesday, then it was Thursday, and now it is Friday and there is no 258 to be seen. What is going on? The primary objective of build 258 is to drastically reduce the incidence of out-of-memory crashes for players with 32-bit operating systems. This has meant delving pretty deeply into the guts of the game, and changing some pretty fundamental stuff. Dr Max has been performing surgery in places with names mere mortals cannot even begin to pronounce. Fortunately, this work has been successful. The crashes are almost entirely (though not absolutely completely) banished. Unfortunately, we have a gut feeling – And that feeling is that …
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People on 64 bit systems still use 32 bit executables?
Oh wait...
Good to hear you're still working through the problem and aren't afraid to delay to get it right.
Now if you could just add in the alien vision/sight changes I mentioned in 'that thread', I might consider buying all the badges up to shadow. Again.
Is there one build you guys finished in time?
(no offense)
Though it's certainly the case that games can now start to consider shipping as 64-bit only (Like Watch Dogs is doing on PC) - The Valve Hardware Survey (http://store.steampowered.com/hwsurvey) indicates that a significant proportion of users still use 32-bit OS's.
We believe that the NS2 player base tends to have more powerful machines than the typical Steam hardware respondent, but nonetheless it is likely that around 10% of NS2 players have copped a back-hander from us with the recent memory issues.
Thumbnails have been "fixed" you need to delete your cache in appdata. They are low res and crappy looking but you can see what it is. Though, one thing has been fixed with the Editor.
Except that on a 64-bit system that 32-bit executable is actually able to use all 4 GB of its address space, while on 32-bit Windows, it may only use up to 2 GB (or 3 GB, if the user is comfortable messing with low-level Windows settings).
Unknown Time™
I'm not talking about the thumbnails, but about the black dev-textures. (It's not "greyboxing" anymore. It's more like "blackboxing")
Problem: bad coding.
Solution: buy more RAM.
Sounds great.
no need to spend money, bros. http://downloadmoreram.com/
PS: People using 32bit OSes should be ashamed of themselves. You're holding everyone back. :o3
I hope this could translate in less memory allocation for the server instance.
If it went back to 249 almost everyone would be happy (but of course you can't please everyone)