Rethink the concept of a "minimap." Possibly "strategic zoom."
HeatSurge
Some Guy Join Date: 2012-09-15 Member: 159438Members, Reinforced - Supporter
I play a substantial part of the RTS game on the minimap. Mostly distant move orders around the map.
Sometimes I wish I could just remove the minimap and be able to zoom the main view out to a point where my area of influence covers most of the screen and then play only with the strategic icons - which was my preferred mode in supcom2, see "strategic zoom."
If that's not possible, can you make the "big map" where you hold down the map key a toggle and clickable for at least movement orders?
If you're not sure what I mean, let me know and I'll record a video of what I envision the perfection of RTS control with the current state of popular tech (small-ish monitors at 1024x768 through 1920x1080 and mouse+keyboard).
Sometimes I wish I could just remove the minimap and be able to zoom the main view out to a point where my area of influence covers most of the screen and then play only with the strategic icons - which was my preferred mode in supcom2, see "strategic zoom."
If that's not possible, can you make the "big map" where you hold down the map key a toggle and clickable for at least movement orders?
If you're not sure what I mean, let me know and I'll record a video of what I envision the perfection of RTS control with the current state of popular tech (small-ish monitors at 1024x768 through 1920x1080 and mouse+keyboard).
Comments
Better interface is never a bad thing.
Still though, In my opinion, Supp-Comm: FA got it done the best possible way. Dat strategic zoom to any possible level would be the best.