Has been happeing since a bunch of builds, so dunno when this was introduced;
Mouse stops snapping to ns2 randomly when using multimontor and fullscreen-windowed mode, i.e. it goes to the other screen, thus switching you to desktop midgame.
I'm having this issue as well whenever cursor is shown - in real fullscreen mode though. It's not necessarily a good feature in fullscreen (I would understand it on windowed, at least on menus and like), since if you manage to grab focus of other any window, the game minimizes. Game also seems to sometimes hang itself when this happens, but it's an another issue I guess.
It's a problem when commanding because now I can't scroll the map to the right (where my another monitor is) using mouse. If this is intended, could it at least be an option?
I have the same, have to fiddle with alt+tab (switch window) and ctrl+shift+esc (taskmanager) to get proper focus.
Just alt tabbing leaves me with NS2 showing on primary monitor but not in focus, once I click it switches.
AdambeanCardiff, South WalesJoin Date: 2005-06-03Member: 53038Members, Constellation, Reinforced - Shadow
Multi-monitor here, tip for you chaps on Windows 7 or 8:
Hold the Windows key (that flag between CTRL and ALT) then press P. Win+P will give you a quick popup in which you can enable/disable multiple monitors.
For my graphics card (current and previous) the HDMI output is the "Computer" in that thing, and the monitor via DVI is projector. That means I select Projector Only to just have my monitor on for NS2 and then flip back to Extended for both monitor and TV.
I use fullscreen windowed anyway so I can't get this focusing problem.
I've the same issue with my laptop. My mouse goes over tmy right screen.
Fullscreen mod is like Fullscreen windowed.
I've tried several methods with alt-tab/click in task bar. Nothing work.
And I don't want to install a 3rd party program/tool...
My actual solution : Shortcut Windows-P and disable second onitor...
It's fixable by simply pressing ESC and opening up the game menu once, for me at least.
Well, that's only temporary, it is only helpful when you actually notice your arrow is going out of the screen; in combat you're still pretty much fucked, who doesn't love going fade, just to get switched to desk as you're facing 3 marines or trying to blink over a insta-death pit, and then wait another 10 minutes until you can fade again, all because the game is broken.
AdambeanCardiff, South WalesJoin Date: 2005-06-03Member: 53038Members, Constellation, Reinforced - Shadow
I can't say I've even had this issue for a long time. A few days ago I switched to true fullscreen mode from using windowed fullscreen mode, and still don't get this issue any more. Even when commanding.
Comments
I've forwarded this to people that could probably solve this, if they didn't know about it already.
It's a problem when commanding because now I can't scroll the map to the right (where my another monitor is) using mouse. If this is intended, could it at least be an option?
Just alt tabbing leaves me with NS2 showing on primary monitor but not in focus, once I click it switches.
It's ok if it happens in the main menu, actually it is even a big plus, but when you are shooting/biting it's quite irritating...
Hold the Windows key (that flag between CTRL and ALT) then press P. Win+P will give you a quick popup in which you can enable/disable multiple monitors.
For my graphics card (current and previous) the HDMI output is the "Computer" in that thing, and the monitor via DVI is projector. That means I select Projector Only to just have my monitor on for NS2 and then flip back to Extended for both monitor and TV.
I use fullscreen windowed anyway so I can't get this focusing problem.
Btw even in fullscreen windowed it does it for me (actually I never tried when it worked before, so I can't be sure on that).
Fullscreen mod is like Fullscreen windowed.
I've tried several methods with alt-tab/click in task bar. Nothing work.
And I don't want to install a 3rd party program/tool...
My actual solution : Shortcut Windows-P and disable second onitor...
Well, that's only temporary, it is only helpful when you actually notice your arrow is going out of the screen; in combat you're still pretty much fucked, who doesn't love going fade, just to get switched to desk as you're facing 3 marines or trying to blink over a insta-death pit, and then wait another 10 minutes until you can fade again, all because the game is broken.
I suggest using AdamBeam's workaround listed above.