Heavy Rubber-banding Issue (Game unplayable)
Bloodvayne
Uk Join Date: 2013-12-27 Member: 190946Members
I'm experiencing heavy rubber-banding in all my games, despite playing on official servers, having high FPS, low ping (20-30) yet frequently my movement is heavily lagged whilst my shooting remains normal.
I have tried a great deal of fixes yet nothing seems to work.
Ive disabled my static Ip, Firewall, all anti-virus, updated gfx drivers, performed diagnostics, defragged, uninstalled the game and played around in graphics from low to high etc
I love this game but I'm very frustrated, has anyone else experienced these problems and solved them?
I have tried a great deal of fixes yet nothing seems to work.
Ive disabled my static Ip, Firewall, all anti-virus, updated gfx drivers, performed diagnostics, defragged, uninstalled the game and played around in graphics from low to high etc
I love this game but I'm very frustrated, has anyone else experienced these problems and solved them?
Comments
Edit: If it helps to mention that my fps is about 20 with the settings on very low. Checked the firewall and it seems to be allowing NS2. Other than that, i'm not a tech guy so I couldn't tell you what's going on.
IS there any resolution?
http://steamcommunity.com/sharedfiles/filedetails/?id=210209398
Sorry to hijack this bloodvayne but maybe we're experiencing the same issue? If not I can just start my own thread...
As to why that is happening it is a different question. However its pretty much gonna be a network issue on your router, or your pc.
Post your system specs and what kind of router you use. It would also be nice to see some speed.net results. Is this only on specific servers?
I find your client rate is fairly low.
What happens to your fps and netstats if you run your own listenserver?
@Dc_darkling ~ As of typing this I have not attempted to run my own listenserver within these current settings of netstats flipped on. I'm not sure if i'll get to it either, knowing that now my issue is involved within the network itself and not on my own computer.
I'm afraid that I don't have anything else to contribute to this matter... Happy new years to all If this is to be the last message and such!
a listenserver is up and running fast enought and worth the check.
As for your network. Cable or wifi?
* go to a command prompt in your computer. (cmd)
* type 'ipconfig' > enter
* lookup the number (ip) of the standard gateway
* typing ping <gateway> /t (so like ping 192.168.1.1 /t) > enter
* Let it run for a while. You should not see any interrupts, losses. you only should replies with a VERY low value. (anything above 10ms is already a big problem)
* ctrl+c > enter or close it when done with the red x.
* repeat the same with ping google.com /t (or any site accepting pings)
* check for loss on the site ping.
got the same rubberbanding on most servers, but only in ns2, no other games...
my internet connection is fast (75/7,5 mbit)
pinging my gateway got me values below 10ms, only one or two hickups (maybe for 10 secs) of 10-30 ms, pinged for about 3 mins.
pinging google was about 5-15 ms.
so is it probably my internet connection or something else?
makes playing the game a little bit annoying
haven't played that much recently, but 2-3 months ago i had no rubberbanding issues...
* The logic is as follows.. onboard cards use the CPU a lot more then pci/pci-e cards. On a lot of traffic the cpu usage in terms of interrupts and the sorts, can get high pretty damn fast.
* Normal programs do not show this cpu usage! (interrupts are standard not shown but programs like process explorer, from sysinternals.com, often show.
* If your ns2 is maxing your cpu max out, and your nic is also pushing like mad for cpu, then one has to give. Only weird thing is that technicly, interrupts should have priority.
That issue is very much like the wireless internet issues that I used to experience. Do you use wired or wireless internet? Also, what are your system specs? As DC_Darkling previously mentioned, a client rate(FPS) of 13, is really low. Working out why your machine is being used so heavily will enable us to pinpoint causes and offer possible solutions.