You know your team(-mate) is bad when...
Omega_K2
Join Date: 2011-12-25 Member: 139013Members, Reinforced - Shadow
You know your team(-mate) is bad/derp when...
... everyone has a green name
... you have more kills then your entire team combined
... not a single person has a KD above 0.5
... you top the kills as commander
... everyone runs in the same direction repeatidly and dies
... everyone seems to do the exact opposite from what their com tells them to do
... people rushing into groups of enemies one by one and dieing
... a player complains about *stack* in an even game
... a player complains about "number" stacking one team, when in reality people simply left the server
... a player tries to votekick the best player of the other team
... a player tries to votekick/-eject a good commander
... a player tries to reset the game... 20 minutes into the game
... a player tries to randomize RR when nobody is in RR (or only specators)
... a marine can't kill a single skulk after spending 20+ meds and nano shields on him
... a marine builds powernodes that serve no purpose (i.e. when com dropped all nodes on the map)
... you see marines repeatidly killing themselves with GLs
... you see marines trying to buy unresearched weapons
... marines are placing mines so close together that hundreds of PRES will go to waste instantly
... marines are crying to research exos 1 minute into the game
... marines are dieing instantly with their exo when you've finally researched them
... aliens don't get any lifeform upgrades
... aliens have 100 PRES and are still skulking
... you see skulks biting unbuilt power nodes
... you see 4 skulks battling a marine and still have them loose
... gorges build two tunnels in the same place
... multiple gorges build tunnels to the same locations
... gorges block off the retreat with logs for higher lifeforms like onos or fade, so they ultimately get killed
... gorges spit buildings instead of using bile
... lerks are sitting on the floor spiking
... fades are not using blink, but instead walk accross the map
... fades are confusing themselves with vortex
... onoses are dieing about a second after they run into enemies
... your commander builds 3 armories or [insert other useless duplicate building] in your main base
... your commander builds like a maniac, but never gets any upgrades
... the alien com gets lifeform upgrades, but never any biomass
... your commander spends all resources before getting any resource towers
... everyone has a green name
... you have more kills then your entire team combined
... not a single person has a KD above 0.5
... you top the kills as commander
... everyone runs in the same direction repeatidly and dies
... everyone seems to do the exact opposite from what their com tells them to do
... people rushing into groups of enemies one by one and dieing
... a player complains about *stack* in an even game
... a player complains about "number" stacking one team, when in reality people simply left the server
... a player tries to votekick the best player of the other team
... a player tries to votekick/-eject a good commander
... a player tries to reset the game... 20 minutes into the game
... a player tries to randomize RR when nobody is in RR (or only specators)
... a marine can't kill a single skulk after spending 20+ meds and nano shields on him
... a marine builds powernodes that serve no purpose (i.e. when com dropped all nodes on the map)
... you see marines repeatidly killing themselves with GLs
... you see marines trying to buy unresearched weapons
... marines are placing mines so close together that hundreds of PRES will go to waste instantly
... marines are crying to research exos 1 minute into the game
... marines are dieing instantly with their exo when you've finally researched them
... aliens don't get any lifeform upgrades
... aliens have 100 PRES and are still skulking
... you see skulks biting unbuilt power nodes
... you see 4 skulks battling a marine and still have them loose
... gorges build two tunnels in the same place
... multiple gorges build tunnels to the same locations
... gorges block off the retreat with logs for higher lifeforms like onos or fade, so they ultimately get killed
... gorges spit buildings instead of using bile
... lerks are sitting on the floor spiking
... fades are not using blink, but instead walk accross the map
... fades are confusing themselves with vortex
... onoses are dieing about a second after they run into enemies
... your commander builds 3 armories or [insert other useless duplicate building] in your main base
... your commander builds like a maniac, but never gets any upgrades
... the alien com gets lifeform upgrades, but never any biomass
... your commander spends all resources before getting any resource towers
Comments
I have never seen this one but I can only imagine. "Guys guys theres a problem. Everytime I try to attack I teleport elsewhere! PLS help"
...a vanilla marine phases away from a fight just so they won't die
...You see aliens prioritizing power nodes instead of lone extractors
...You see aliens doing the above and attempting to rationalize it
...You see aliens taking down a power node at a location where there's nothing but a phase gate instead of meat grinding the phase gate
... which causes the round to take 60 min instead of 30 because marines start turtling.
... Any alien trying to use a closed GT
... Babbler ball attacking, lol without babblers..
Side note you gave me an amusing troll idea... New goal is to use my mines to link as many mines together as I can!!!
Fighting early fades with a0/w0
Commmander telling you not to focus the early lerk and instead build the pg while the lerk rapes you
O wait yes I do,
-When onos solo enemy base
-When they try to kill an onos with a flamer
-When comm puts up many sentries at start
-When khamm puts up many whips at start
Of course, as for the whole low k/d thing that would depend if I was on the other team or not.
i've been that gorge before.
When welders become weapons of mass skulk annihilation.
When as you bite/swipe/spike/spit/gore a marine when silent and he doesn't turn around.
When as you bite/swipe/spike/spit/gore a marine without silence and he doesn't turn around.
Ok gentlemen, we've found the ultimate level of bad. if they start doing this, f4 will be inevitable.
happens easily if you're a lerk hovar-ing sillently behind them as they are walking away and get those 3 bites in before they react. happens to good ppl a lot.
Irregardless, I won't miss the opportunity to nag to my team about it. Don't tell anyone, shhh!
I can understand top kill ratio, but top kills is entirely different. comma should never get top kills, I mean it's nearly impossible outside of sentry pushing and terrible players. or teamstack. where you're literally the only one getting kills at all.
Bonus points if there's another marine in the room building the power during the entire encounter.
Double bonus points if there's another marine in the room building a RT before the power during the entire encounter.
*bite bite bite*- "auuwughh"
*marines look up from building RT* -
"what was that? oh look, jimmy is sleeping over there, Hey jimmy, wanna help us with this? no? ok, enjoy your nap"
*bite bite bite*- "auuwughh"
*marines look up from building RT* -
"what was that? oh look, timmy is joining jimmy in a nap, Get a room you two"
*bite bite bite*- "auuwughh"
*marine looks up from building RT* -
"hey randy, you ok buddy? nah it's okay, take a break, this RT is almost done anyway, wow, you guys must really have had a hell of a night last night"
*bite bite bite*- "auuwughh"
-they tailgate you so hard, their rifle is up your backside, then don't react when a skulk is among you
-they learn to weld (yay), but weld you from the front when you have a grenade launcher
-they try to kill a marine by using parasite alone
-the gorge charges into battle alone only to be gunned down by 4 marines
... when it's after 10 minutes into the game and you have no bile bomb, leap, or umbra/spores
... when the alien commander doesn't build a single drifter in the game, ever - or there is one, but it's never used even to build structures.
haven't done this one yet, but have been inordinately glad to find a damaged power node sometimes
and have been known to seriously deemphasize killing cysts for similar reasons.