Custom maps and friendly fire
Amad
Join Date: 2013-08-07 Member: 186626Members, Reinforced - Silver, Reinforced - Shadow
This has been bothering me for a long time now and I can't seem to figure it out. How exactly do you install custom maps to your server without using the workshop? You just throw the files to your servers NS2 / maps folder? Didn't seem to work, got the familiar, "File not found" error. Seen a lot of servers with different custom maps yet they're not listed in the "server modifications" listing, unless you can hide that somehow?
Also, do I need to use a specific mod to enable friendly fire? I know NSL mod got it on by default but is there any other way? Could spice up the public server a bit.
Also, do I need to use a specific mod to enable friendly fire? I know NSL mod got it on by default but is there any other way? Could spice up the public server a bit.
Comments
As for getting custom maps onto the server. There are 3 things you need to do.
1. Get the mod ID for the map.
http://steamcommunity.com/sharedfiles/filedetails/?id=75943673
Copy paste the number after ?id= and convert it to hex format with google. Drop the 0x and you're left with some letter number combination. For the above ID the actual mod ID is 486CEF9.
2. Add to to -mods arg in the server .exe
This arg needs the IDs of all the workshop mods that you have on the server that clients would need to download to be able to join.
3. Sort out your mapcycle.json
The most difficult bit. Here is what mine looks like.
How about the friendly fire though? Any commands to enable it or do I need a specific mod for it?
There are a lot of other friendly fire specific mods on the workshop, but they're all really old and I wouldn't use any of them tbh.
Take your time and read the shine wiki: https://github.com/Person8880/Shine/wiki
If you use moreover ns2stats also read that wiki: https://github.com/BrightPaul/NS2Stats.com/wiki