ns2_eclipse_clean

elodeaelodea Editlodea Join Date: 2009-06-20 Member: 67877Members, Reinforced - Shadow
edited February 2014 in Mapping
5NI0f14.jpg
Description:
This map attempts to unclutterify the official ns2_eclipse with liberal use of the delete key, and a splash of amateur hackmapping.

Changelog
Revision 2 changes (15/02/2014):
- Sloop vents now working properly
- Unblocked CC mini room
- Added new vent from CC mini room to core access. CC mini room no longer redundant
- Power sub powernode repositioned so you can't cover the core access entrance
- Repositioned CC crates slightly
- Added trash can in sloop to help with walljump chaining
- Repositioned poles in keyhole to help walljump chaining
- Removed glass windows outside marine exit
- Blocked other teleporter room

Revision 1 changes (12/02/2014):
- Major scrubbing and cleaning
- Opened up gen mon
- Opened up triad
- Opened up some tight entrances
- Semi functional vents in sloop
- Blocked teleporter
- Moved triad crates to other side
- Many crates dead
- Powersub mini room blocked off
- CC mini room blocked off

Workshop link
Gallery link
Ausns2 thread link

Comments

  • BeigeAlertBeigeAlert Texas Join Date: 2013-08-08 Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
    Interesting... will have to give this a shot sometime soon.
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