Question
hardy_weinberg
Join Date: 2002-03-27 Member: 357Members
<div class="IPBDescription">About approximate numbers per team</div>i was just wondering, how many people per team would be "suggested"?
counter-strike sets the max at 10 vs 10, and day of defeat leaves it up to the mapper to make enough spawn points.
i know ns is a fpRTS, so huge battles might detract from "strategy," so what are the numbers ns is aiming for? (and will there be a limit or will it be mapper-dependent?)
counter-strike sets the max at 10 vs 10, and day of defeat leaves it up to the mapper to make enough spawn points.
i know ns is a fpRTS, so huge battles might detract from "strategy," so what are the numbers ns is aiming for? (and will there be a limit or will it be mapper-dependent?)
Comments
<!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo--> on my comp anyway.
but 16on16 is nothing i recommend not even for big maps that NS has <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
That's actually the problem IMAO. There is only so much that one person can keep in mind at the same time, and while your average pixel soldier doesn't complain after getting fragged because he didn't recieve the needed orders, real players <b>will</b>.
<!--EDIT|Nemesis Zero|April 03 2002,16:13-->