Advanced Weapons and FPS Drops
BobRossTheBoss
Join Date: 2012-12-31 Member: 176824Members
Does anyone else have a their game slow down when facing GLs or Flamethrowers?
Is it possible to do something about the framerate killing weapons from the advanced armory?
Like the option to disable flame textures from the flamethrower or reducing the particle effects from the GL?
I'm just tired of hitching/rubberbanding in lategame because 3+ people decided to get flamethrowers/GLs and spam them down hallways or all over the walls.
Is it possible to do something about the framerate killing weapons from the advanced armory?
Like the option to disable flame textures from the flamethrower or reducing the particle effects from the GL?
I'm just tired of hitching/rubberbanding in lategame because 3+ people decided to get flamethrowers/GLs and spam them down hallways or all over the walls.
Comments
Losing about one hundred frames per second because of a single weapon is pretty unacceptable - I would agree.
NS2+ massively improves that though.
Dude what the hell are you doing with your clogs? What else do you do with them?
Wait it fixes some fps drops too? How?
I thought it was just a minimalist hud mod.
I always look away or go to another part of the map when it gets bad, lol. Same thing with the Shade ink cloud. They should just rename it to:
Shade FPS drop cloud
Excrete a thick cloud of ink to nullify Marines ability to aim properly, while disorienting their mouse tracking.
I'm not saying I don't believe you, I just want to know how.
Lol, I linked Mendasp this video months ago and he did massive reductions to the particle effects through the Minimal Particles feature of the mod.
Just go read the NS2+ thread in Competitive Play.