Kodiak profiler screenshots as requested
Khyron
Join Date: 2012-02-02 Member: 143308Members
Found using the profiler a bit awkward in a live server because how spacebar is used for jump in game and to toggle the details. Also I couldn't find a populated server on Kodiak (in Aus) to try, but you can see the difference even on an empty server. Is that good enough?
Clearly it's a graphics card bottle neck, and that's not surprising given my specs. I'm currently working with a single ATi5850 (now some 4 years old). I used to have a pair in crossfire but one died. The CPU on the other hand is an i7-2600 (default clock) which is still pretty good by today's standards. The kicker is screen resolution is 1920x1200. Obviously that's putting an extra burden on the card. Dropping down to 640x480 I can get 170fps.
Anyway, as I said in the other thread, other maps seem fine.
Screenshots 1-3 have me standing still at a scene on an empty server.
Screenshot 4 is me running up the stairs and grabbing a shot as I enter the room. There was a notable performance drop moving in and out of that room (~45fps) but standing still anywhere around there caused the fps to pick up (50+) after a few frames.
Screenshot 5&6 are veil on a populated server in a busy scene for reference.
Clearly it's a graphics card bottle neck, and that's not surprising given my specs. I'm currently working with a single ATi5850 (now some 4 years old). I used to have a pair in crossfire but one died. The CPU on the other hand is an i7-2600 (default clock) which is still pretty good by today's standards. The kicker is screen resolution is 1920x1200. Obviously that's putting an extra burden on the card. Dropping down to 640x480 I can get 170fps.
Anyway, as I said in the other thread, other maps seem fine.
Screenshots 1-3 have me standing still at a scene on an empty server.
Screenshot 4 is me running up the stairs and grabbing a shot as I enter the room. There was a notable performance drop moving in and out of that room (~45fps) but standing still anywhere around there caused the fps to pick up (50+) after a few frames.
Screenshot 5&6 are veil on a populated server in a busy scene for reference.
Comments
In this case, yes. I asked him for profile shots to see if something specific was causing it, but he did not use the mousewheel down to look at the Rendering thread (the top purple bars are the internal renderer, the info that gets passed to your GPU to get rendered, so this section would never highlight actual rendering related slow downs like shadow maps)
There's no real notable difference between the veil Sub sector profile shot and the kodiak shots, as a result.
I would like to see the rendering section first, but i suppose some r_stats screenshots next would be helpful as well (try to time them with the fps drops)
Use your mouse wheel to scroll down to find the rendering thread - it should be a long purple bar like the shots you already took.
Click it to expand /open the tree and then take the pic.
It would also be helpful to see a screen shot of r_stats enabled exactly when you get an fps drop
Thanks and goodluck!
I bind it to my thumb button when i need to use the profiler.