Invisible weapon for Marines (Build 265)
Pelargir
Join Date: 2013-07-02 Member: 185857Members, Forum Moderators, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, WC 2013 - Silver, Forum staff
A new bug appears since Build 265. This is not a huge bug, of course, but it's still a bug, so I report it.
Some Marines have their own Rifle; I don't know if they carry a Shotgun to be honest; invisible. You cannot see their weapon, if you're in the opposite side / team, or in spectator, no matter. Sometimes, it can be very funny in few original situations, yeah I have no screenshot to prove it except the next one, not sure that is very visible.
I saw that on many pcws, not sure if something appeared on my console when I saw that: http://steamcommunity.com/sharedfiles/filedetails/?id=255639557
Small bug, doesn't really important on the gameplay, sure. Oh, btw, this weapon doesn't need to be the Kodiak Rifle, the classic one is enough I guess. Just be careful next time you're in spectator, that can happen.
Some Marines have their own Rifle; I don't know if they carry a Shotgun to be honest; invisible. You cannot see their weapon, if you're in the opposite side / team, or in spectator, no matter. Sometimes, it can be very funny in few original situations, yeah I have no screenshot to prove it except the next one, not sure that is very visible.
I saw that on many pcws, not sure if something appeared on my console when I saw that: http://steamcommunity.com/sharedfiles/filedetails/?id=255639557
Small bug, doesn't really important on the gameplay, sure. Oh, btw, this weapon doesn't need to be the Kodiak Rifle, the classic one is enough I guess. Just be careful next time you're in spectator, that can happen.
Comments
How often does this happen?
I searched on the log.txt, as you said, and I found that:
"Rifle:GetAttachPointIndex(fxnode_riflemuzzle): model is nil
Rifle:GetAttachPointIndex(fxnode_riflecasing): model is nil"