If Quake was done today
Nordic
Long term camping in Kodiak Join Date: 2012-05-13 Member: 151995Members, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow
in Off-Topic
At times on these forums, fun vs realism has come up. Whenever it did I wanted to post this video, but for a long time I couldn't find it. Well I just found it again and thought I would share. Many of you have probably already seen it.
Now besides me saying "Hey cool video" we could also have a discussion. We could discuss fun vs realism. Another one I see is the parallels between if Quake was done today compared to ns1 being done today as ns2 in comparison. Or we could just say "Cool video" and be done with it.
Now besides me saying "Hey cool video" we could also have a discussion. We could discuss fun vs realism. Another one I see is the parallels between if Quake was done today compared to ns1 being done today as ns2 in comparison. Or we could just say "Cool video" and be done with it.
Comments
Unless a game is built for authenticity like ARMA, fun should always take precedence over realism especially if the premise is entirely based on fiction like NS.
If you gave me a choice between authenticity NS and fun NS, I would take the latter in a heartbeart. Other than that, I don't think Quake is an accurate portrayal of realism vs fun, just old school shooter mechanics vs new but again, I'd take classic Quake over BF or CoD any time.
Yes but they're still not realistic, just more so than Quake seeing as how Quake is the absolute antithesis of modern FPS. Regenerating health is not realistic, 2 weapon limit is debatable, CoD perks and traits aren't realistic, dying randomly because you wandered outside of the battle zone is not realistic, ejecting out of jets onto another jet isn't realistic. In general, MMShooters try to be big spectacle, hollywood and blockbuster setpieces and special effects with a lot of corridor shooting in their campaigns. It's not trying to be realistic in a sense, just big scale.
I don't argue that Quake is more designed to be fun than realistic compared to modern FPS. It's called an arena shooter while CoD and BF are more or less referred to as arcade shooters. I'd say the mechanics of modern games have been dumbed down since their old school counterparts considering that core gaming is now much more mainstream than it was nearly 20 years ago. Dumb games appeal to dumb people, making them more complicated and challenging makes them distinguishable from the status quo which, when it comes to FPS, is usually a bad idea nowadays but maybe it will pick up again with the new UT game. I hope so since I've boycotted any MMS since MW2.
TL;DR - Modern FPS is not really realistic but moreso than Quake and it does sacrifice fun for big spectacles.
I'll leave this here - https://www.youtube.com/watch?v=JOHyD49DaeA
most realism game ev. .WTF!!
I can't decide if the ending of Limbo of the lost is awesome or really really REALLY terrible (it was a puzzle game that was removed from steam due to stealing art assets from other games):