[Patch 269] Errant collision brush on tram causing issues?
aeroripper
Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
This was reported elsewhere, posting here for reference:
https://www.tacticalgamer.com/natural-selection-general-discussion/199125-patch-269-tram-broken-atm.html
https://www.tacticalgamer.com/natural-selection-general-discussion/199125-patch-269-tram-broken-atm.html
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Comments
Wasn't there for the multiple play tests whatsoever.. but rather appeared somehow when it went live to everyone.
MAKES NO SENSE to any of us..
It is already fixed and we're planning on pushing out an update that will correct it asap
I could be wrong, but I believe green = level collision geometry, and blue = prop collision
Yep, that is pretty much what I did to solve it.
Open map, save, fixed.
It is a mystery.
Anyways the update is out so no more phantom collision!