[Patch 269] Errant collision brush on tram causing issues?

aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation

Comments

  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    UGH yes this bad boy came out of thin air.
    Wasn't there for the multiple play tests whatsoever.. but rather appeared somehow when it went live to everyone.

    MAKES NO SENSE to any of us..
    It is already fixed and we're planning on pushing out an update that will correct it asap
  • turtsmcgurtturtsmcgurt Join Date: 2012-11-01 Member: 165456Members, Reinforced - Supporter
    out of curiousity, what's the difference between the green and blue.
  • BeigeAlertBeigeAlert Texas Join Date: 2013-08-08 Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
    out of curiousity, what's the difference between the green and blue.

    I could be wrong, but I believe green = level collision geometry, and blue = prop collision
  • meatmachinemeatmachine South England Join Date: 2013-01-06 Member: 177858Members, NS2 Playtester, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Supporter
    edited September 2014
    There surely has to be something up with the compiler for maps - I've seen the geometry mess up like this at random on sooooo many custom maps, and the mapper has apparently subsequentially opened it up, changed nothing, re-compiled and published and it's fixed. Weeeeeeeeird man!
  • usermcwusermcw Join Date: 2006-11-04 Member: 58349Members, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow, WC 2013 - Supporter
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    There surely has to be something up with the compiler for maps - I've seen the geometry mess up like this at random on sooooo many custom maps, and the mapper has apparently subsequentially opened it up, changed nothing, re-compiled and published and it's fixed. Weeeeeeeeird man!

    Yep, that is pretty much what I did to solve it.

    Open map, save, fixed.

    It is a mystery.

    Anyways the update is out so no more phantom collision!
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    Update is out, closing this thread, if you run into any other issues with tram please make a new one :)
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