R_stats

UncleCrunchUncleCrunch Mayonnaise land Join Date: 2005-02-16 Member: 41365Members, Reinforced - Onos
Hi,

There may be an issue with this one.

I doubt there is 0 shadow map here. I have a 3GB video card. 4GB free...

Maybe i have the wrong idea on how to read this but... maybe not;
4d8cef92b67019227b272cda623601.jpg

Comments

  • GhoulofGSG9GhoulofGSG9 Join Date: 2013-03-31 Member: 184566Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, Reinforced - Supporter, WC 2013 - Supporter, Pistachionauts
    edited September 2014
    Do you use DX11 as render because with that some features of r_stats are not really working.
  • UncleCrunchUncleCrunch Mayonnaise land Join Date: 2005-02-16 Member: 41365Members, Reinforced - Onos
    yup DX11 it is.

    sad.

    put it on the list but after the keybinding stuff.
    If anyone ask : Keybinding ? - first :)
  • McGlaspieMcGlaspie www.team156.com Join Date: 2010-07-26 Member: 73044Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Reinforced - Onos, WC 2013 - Gold, Subnautica Playtester
    While the shadow maps related resources are within Spark's renderer (obviously), the data is not tied to r_stats. And unless I'm mistaken, it never has been.
    Whenever I can find the time, I plan on revisiting shadows and adding their associated stats to r_stats is on the to-do list.
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