welders and armor
clankill3r
Join Date: 2007-09-03 Member: 62145Members, NS2 Map Tester, Reinforced - Shadow
So often it's hard to get welded on a public server.
People, where like butter without armor!
it would be nice if:
-an advanced armory can repair armor
-show who has a welder in the score board
-repair armor when building a structure with a welder
-a welder badge for marines that have more then 50% of the time a welder after the 5 minutes mark.
And as last, make the macs a bit smarter since it's hard to make the marines smarter. How many times do I see a player getting a weld from a mac and moving to the enemy while the mac follows him to complete the weld...
I think selecting a mac and right click on a structure should keep the mac within a certain radius of that structure.
People, where like butter without armor!
it would be nice if:
-an advanced armory can repair armor
-show who has a welder in the score board
-repair armor when building a structure with a welder
-a welder badge for marines that have more then 50% of the time a welder after the 5 minutes mark.
And as last, make the macs a bit smarter since it's hard to make the marines smarter. How many times do I see a player getting a weld from a mac and moving to the enemy while the mac follows him to complete the weld...
I think selecting a mac and right click on a structure should keep the mac within a certain radius of that structure.
Comments
Unintuitive as it may be, if you press E and build any of the structure, then you can build the structure with your welder for armor. Making just building with a welder repair would alleviate some of ns2's intuitiveness.
"I think selecting a mac and right click on a structure should keep the mac within a certain radius of that structure."
I thought you could do this already. On TGNS pre game bots mode I will set one mac to defend a sentry battery by clicking on the mac then the structure. A little shield icon comes up. I thought that was the behavior of this.
@ironhorse because you seem to be concerned with making ns2 more intuitive.
Yep, it already works that way.