. rockdown is now a tech point
. auxiliary node is no longer a tech point but keeps its res node.
. a new small room addition to mine entrance added.
. res node moved in mine entrance.
. res node moved in fusion
. res node moved in storage
. hole in gully pass/ system fixed
. missing system pipe fixed.
. hole in woozas pass fixed.
. los from wooza to rockdown rt now blocked.
. missing rail in pipe run added.
. skulks can no longer walk on invisible ceiling of supply yard
. cube maps updated
. brightened up the map abit
. rockdown is now a tech point
. los from wooza to rockdown rt now blocked.
. res node moved in fusion
. res node moved in storage
. a new small room addition to mine entrance added
Would love screenshots or at least an overview map picture when posting changes like this.
the changes arent major enough for an overview pic i dont think
I would agree except rockdown being a techpoint. Yes I can imagine but a picture is helpful, so I don't have to load up the map myself. Mostly, if you are already in the map editing or something...
Really a screenshot would be nicer, but multiple screenshots would be more work so at least an overview map would be nice. Nice being nice and not mandatory.
While I am thinking of this, which servers run this map in NA? I might have to go to euro if I have to. I got my favorite servers admin to add it, but after one game the community decided it needed a lot more work before being added to permanent rotation.
. woozas stand renamed to engineering (thanks to wooza haters )
. auxiliary node res node moved upwards
. overview and commander view many improvements
. stuck location fixes in gully pass and engineering
. new route to engineering from supply yard.
. old route from engineering to supply yard removed.
. access to system made abit wider from east
. power in east access moved to help marines
. entrance from pipe run to rockdown widened
. piperun has been improved
. christmas stuff from rr removed.
Comments
. rockdown is now a tech point
. auxiliary node is no longer a tech point but keeps its res node.
. a new small room addition to mine entrance added.
. res node moved in mine entrance.
. res node moved in fusion
. res node moved in storage
. hole in gully pass/ system fixed
. missing system pipe fixed.
. hole in woozas pass fixed.
. los from wooza to rockdown rt now blocked.
. missing rail in pipe run added.
. skulks can no longer walk on invisible ceiling of supply yard
. cube maps updated
. brightened up the map abit
edit - fixed the hole in auxiliary node woops
. los from wooza to rockdown rt now blocked.
. res node moved in fusion
. res node moved in storage
. a new small room addition to mine entrance added
Would love screenshots or at least an overview map picture when posting changes like this.
I would agree except rockdown being a techpoint. Yes I can imagine but a picture is helpful, so I don't have to load up the map myself. Mostly, if you are already in the map editing or something...
Really a screenshot would be nicer, but multiple screenshots would be more work so at least an overview map would be nice. Nice being nice and not mandatory.
While I am thinking of this, which servers run this map in NA? I might have to go to euro if I have to. I got my favorite servers admin to add it, but after one game the community decided it needed a lot more work before being added to permanent rotation.
edit- some images to show basic changes
. woozas stand renamed to engineering (thanks to wooza haters )
. auxiliary node res node moved upwards
. overview and commander view many improvements
. stuck location fixes in gully pass and engineering
. new route to engineering from supply yard.
. old route from engineering to supply yard removed.
. access to system made abit wider from east
. power in east access moved to help marines
. entrance from pipe run to rockdown widened
. piperun has been improved
. christmas stuff from rr removed.
new layout