No specific time frame at the moment, but we'll likely start work on the programming side sometime mid to late January (the art for it is already done). It is hard to say how long it will take to implement in game, as it is pretty complex with a lot of different elements to it, but I imagine it could be in the game around mid February (but don't hold me to that )
Cool Remember to take your time-- it will say a lot to the public if (because of the AAA releases this past year) Subnautica comes out guns blazing with a chrome of polished perfection to boot Though I get it may not be entirely possible to delay indefinitely :C
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