Another Idea, about tooltips

SeldkamSeldkam Join Date: 2014-01-01 Member: 191213Members
Would it be possible to, when analyzing of creatures and equipment is added, have tooltips at first be very basic and then expand the more research the player does on said entity? I think it would be really cool to have a tangible way to show the player "look at all the fruits of your research efforts" sort of thing

Just a thought

Comments

  • VahnkiljoyVahnkiljoy Texas Join Date: 2015-01-11 Member: 200765Members
    I can KIND of see where you're going with this but I just need to ask, what would REALLY be the point of it? You don't need tooltips to constantly change, a tooltip is just that, it tells you what it is, the player can think of things to do with them or what to make of it.
  • SeldkamSeldkam Join Date: 2014-01-01 Member: 191213Members
    Lol I guess it is arbitrary to an extent... But as of now the tooltips don't make sense since the player shouldn't know how to do any of the things the tooltip explain
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