Feature Wishlist
FluffySpacePrincess
Join Date: 2015-05-22 Member: 204754Members
Just a few things I would like to see implemented for the full game
More in depth(Heh) energy system. Solar collectors to power shallow bases, geothermal to power deep ones. Cable laying, lighting systems, oxygen generation...
Powercells much harder to craft, but rechargeable via energy generating systems. Only have the three in the life boat for very long time. Not consumed when reaching 0%
Snap to grid for things like lockers. Grid could be based on what your building in, so you can get nice straight lockers in your seabase
Repulsing upgrade for the propulsion cannon, to push back aggressive creatures like bleeders
Seamoth upgrades. Maybe the ability to attach a tool to it. Attach a prop cannon, you have a tug boat. Pesky reapers on your case? Not with your stasis guboat!
An incinerator to get rid of things I don't want, like all that crash powder I have, and my rotting creepvine
More in depth(Heh) energy system. Solar collectors to power shallow bases, geothermal to power deep ones. Cable laying, lighting systems, oxygen generation...
Powercells much harder to craft, but rechargeable via energy generating systems. Only have the three in the life boat for very long time. Not consumed when reaching 0%
Snap to grid for things like lockers. Grid could be based on what your building in, so you can get nice straight lockers in your seabase
Repulsing upgrade for the propulsion cannon, to push back aggressive creatures like bleeders
Seamoth upgrades. Maybe the ability to attach a tool to it. Attach a prop cannon, you have a tug boat. Pesky reapers on your case? Not with your stasis guboat!
An incinerator to get rid of things I don't want, like all that crash powder I have, and my rotting creepvine