Drilling system.

AlphaBlueArxAlphaBlueArx Join Date: 2015-05-11 Member: 204402Members
To make the game more durable and fun i'd want to promote the suggestion of adding drilling systems to the game.

Each system would be composed of two machines one to locate and one to extract:

1. the first one would be a sonar or geophone to be more precise, capable of scanning an area using ultrasounds giving in return a list of the materials you can extract from it and the percent possibility of actually taking it out of the ground.

Like this:

Material/percentage

Titanium/70%
Copper/50%
Quartz/80%
Diamond/1%

Obiviously depending on where you are...in the safe shallows obviously the possibility of getting materials such as silver and gold would be very low while in the grassy plateus their possibilities would get higher for example.

It would need some titanium, a wiring kit and a computer chip

2. the second one would be the drill itself, i imagined a fully automated drill capable of breaking trough the crust, extracting the materials and taking them to surface for collection. (it would need a blueprint of course)

300px-AntlionThumper.jpg

It would look like this more or less, it would require titanium, copper, a wiring kit (or an advanced wiring kit) and of course a power cell to make it work.

In case of fracture of the drill or explosion of an underneat gas pool, you could fix it with the welder.

And an upgrade for it would be adding a diamond head to make it extract materials more safely and profusely.

What do you think?

Comments

  • TotallyLemonTotallyLemon Atlanta Georgia Join Date: 2015-05-22 Member: 204764Members
    edited June 2015
    I don't know how well a stationary drill would fare at collecting resources.

    Perhaps an autonomous underwater vehicle (AUV) would be a better choice. Perhaps something like this... except with a Subnautica stylization and much smaller.

    Different drill types.
  • AlphaBlueArxAlphaBlueArx Join Date: 2015-05-11 Member: 204402Members
    Mmmmmh i see, it could be an idea.

    However a stationary drill could reach higher depths than that and reach more venis.
  • TotallyLemonTotallyLemon Atlanta Georgia Join Date: 2015-05-22 Member: 204764Members
    Mmmmmh i see, it could be an idea.

    However a stationary drill could reach higher depths than that and reach more venis.

    That's not really how deep sea mining works, or mining works in general, but whatever.
  • AlphaBlueArxAlphaBlueArx Join Date: 2015-05-11 Member: 204402Members
    I must have confused it with the mining for petrol or liquids, you are right.

    Anyway you could still construct it, use it until there is materials in the area, deconstruct it and then place it again somewhere else?
  • TotallyLemonTotallyLemon Atlanta Georgia Join Date: 2015-05-22 Member: 204764Members
    edited June 2015
    I must have confused it with the mining for petrol or liquids, you are right.

    Anyway you could still construct it, use it until there is materials in the area, deconstruct it and then place it again somewhere else?

    You seem dubious of that last point.

    Bore holes are still useful for other things like digging water wells, geothermal energy wells, and taking core samples. Although players might not be able to drill for minerals, there are still tons of cool uses for it.

    Heck, you might have suggested the first way to have unlimited water! Instead of having to relocate around thermal vents players could drill a bore to use with the thermal generator. Lastly, core samples might have useful information about the planet's past. Geology really hasn't been represented well in this game... especially surveys that would be useful for terraforming.

    There could even be drill research - tricone, vertical, and DTH hammer - and each one could have its own benefits and drawbacks. :smiley:
  • AlphaBlueArxAlphaBlueArx Join Date: 2015-05-11 Member: 204402Members
    I must have confused it with the mining for petrol or liquids, you are right.

    Anyway you could still construct it, use it until there is materials in the area, deconstruct it and then place it again somewhere else?

    You seem dubious of that last point.

    Bore holes are still useful for other things like digging water wells, geothermal energy wells, and taking core samples. Although players might not be able to drill for minerals, there are still tons of cool uses for it.

    Heck, you might have suggested the first way to have unlimited water! Instead of having to relocate around thermal vents players could drill a bore to use with the thermal generator. Lastly, core samples might have useful information about the planet's past. Geology really hasn't been represented well in this game... especially surveys that would be useful for terraforming.

    Wow you know lemon i was actually thinking about suggesting to enable the drill to extract liquids such as water, but i thought that then it might have been redundant since you could get the water also with a desalinization device, but still the idea of harvesting mineral water is fairly good thinking about it :D

    And the idea of using it also for geothermal energy is genius too, maybe the sonar could give infos about the possibility of creating a geothermal energy well, like the quantity of power per well you could obtain in an area!
  • TotallyLemonTotallyLemon Atlanta Georgia Join Date: 2015-05-22 Member: 204764Members
    edited June 2015
    Drill research evolution:
    • Basic tri-cone - good for rock, but slow in sand and sedimentary rock.
    • Basic fixed cutter - good for sedimentary, generally faster, slow in rock.
    • Speed drill - upgrade for the fixed cutter; much faster in all kinds of rock
    • Hybrid drill - combines benefits of both speed drill and tri-cone
    • Advanced speed drill - upgrade to the hybrid except with deeper reach
  • AlphaBlueArxAlphaBlueArx Join Date: 2015-05-11 Member: 204402Members
    All great ideas i'd say, i couldn't have thought of it better.
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